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1560-reuse1
bitcast-builtin-compute
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fix-1399
fix-1559
fix-1582
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fix-1868
fix-1955-1956
fix-2009
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shaders-msl-no-opt
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Author
2021-01-08
MSL: Fix various bugs with framebuffer fetch on macOS and argument buffers.
fix-1582
Hans-Kristian Arntzen
2021-01-08
MSL: Always use input_attachment_index for framebuffer fetch binding.
Hans-Kristian Arntzen
2021-01-07
Add test for pure initializer gl_FragDepth.
Hans-Kristian Arntzen
2021-01-07
MSL: Make sure initialized output builtins are considered active.
Hans-Kristian Arntzen
2021-01-07
MSL: Always enable Outputs in vertex stages.
Hans-Kristian Arntzen
2021-01-07
MSL: Only consider builtin variables if they are part of IO interface.
Hans-Kristian Arntzen
2021-01-05
MSL: Emit correct initializer for tessellation control points.
Hans-Kristian Arntzen
2021-01-05
MSL: Handle initializers for tess levels.
Hans-Kristian Arntzen
2021-01-04
More robust handling of initialized output builtin variables.
Hans-Kristian Arntzen
2021-01-04
Handle output IO block initializers more robustly.
Hans-Kristian Arntzen
2021-01-04
Handle reserved identifiers for functions.
Hans-Kristian Arntzen
2021-01-04
MSL: Handle reserved identifiers for entry point.
Hans-Kristian Arntzen
2020-12-07
GLSL: Emit nonuniformEXT in correct place for late-combined samplers.
Hans-Kristian Arntzen
2020-11-25
spirv_msl: Don't add fixup hooks for builtin variables if they're unused.
comex
2020-11-21
MSL: Expand subgroup support.
Chip Davis
2020-11-06
MSL: Fix regression in image gather handling.
Hans-Kristian Arntzen
2020-10-29
MSL: Allow framebuffer fetch on Mac in MSL 2.3.
Chip Davis
2020-10-26
MSL: Do not use component::x gather for depth2d textures.
Hans-Kristian Arntzen
2020-10-24
MSL: Cast broadcast booleans to ushort.
Chip Davis
2020-10-24
MSL: Support vectors with OpGroupNonUniformAllEqual.
Chip Davis
2020-09-02
MSL: Fix OpCompositeInsert and OpVectorInsertDynamic.
Hans-Kristian Arntzen
2020-07-24
MSL: Add support for processing more than one patch per workgroup.
Chip Davis
2020-07-06
MSL: Workaround broken vector -> scalar access chain in MSL.
Hans-Kristian Arntzen
2020-07-06
MSL: Use input attachment index directly for resource index fallback.
Hans-Kristian Arntzen
2020-06-18
MSL: Add test case for constructing struct with non-value-type array.
Hans-Kristian Arntzen
2020-06-18
MSL: Deal with loading non-value-type arrays.
Hans-Kristian Arntzen
2020-06-18
MSL: Add tests for array copies in and out of buffers.
Hans-Kristian Arntzen
2020-04-30
MSL: Redirect member indices when buffer has been sorted by Offset.
Hans-Kristian Arntzen
2020-04-27
Merge pull request #1347 from KhronosGroup/fix-1343
Hans-Kristian Arntzen
2020-04-27
Implement OpAtomicLoad/OpAtomicStore.
Hans-Kristian Arntzen
2020-04-27
MSL: Fix case where subpassInput is passed to leaf functions.
Hans-Kristian Arntzen
2020-04-22
GLSL: Support f16x2 <-> f32 bitcast.
Hans-Kristian Arntzen
2020-04-21
MSL: Deal correctly with initializers on Private variables.
Hans-Kristian Arntzen
2020-04-20
MSL: Support edge case with DX layout in scalar block layout.
Hans-Kristian Arntzen
2020-04-07
MSL: Do not use base expression with PhysicalTypeID OpCompositeExtract.
Hans-Kristian Arntzen
2020-04-03
MSL: Deal with cases where builtin is implicitly needed, declared, but unused.
Hans-Kristian Arntzen
2020-03-31
MSL: Fix access chain for deep struct hierarchy on array of buffers.
Hans-Kristian Arntzen
2020-03-26
Add support for forcefully zero-initialized variables.
Hans-Kristian Arntzen
2020-02-24
MSL: Reintroduce workaround for constant arrays being passed by value.
Hans-Kristian Arntzen
2020-01-16
Merge pull request #1264 from KhronosGroup/msl-argument-buffer-persist
Hans-Kristian Arntzen
2020-01-16
MSL: Add support for force-activating IAB resources.
Hans-Kristian Arntzen
2020-01-16
Deal with illegal names in types as well.
Hans-Kristian Arntzen
2020-01-09
MSL: Deal with sign on wave min/max.
Hans-Kristian Arntzen
2020-01-07
MSL: Deal with padded fragment output + Component decoration.
Hans-Kristian Arntzen
2020-01-07
MSL: Deal with packing vectors for vertex input/fragment output.
Hans-Kristian Arntzen
2020-01-07
MSL: Add trivial tests for Component decoration.
Hans-Kristian Arntzen
2020-01-06
Add test shader for OpCopyLogical with packing/unpacking.
Hans-Kristian Arntzen
2020-01-06
Basic implementation of OpCopyLogical.
Hans-Kristian Arntzen
2019-11-07
MSL: Fix unpack_expression from column of padded matrix.
Hans-Kristian Arntzen
2019-11-06
Move .invalid. test shaders to the more appropriate subfolders.
Hans-Kristian Arntzen
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