blob: 9019ac0d36a530088cf574bd1532db813368e26a (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
|
#version 310 es
precision mediump float;
precision highp int;
layout(binding = 1, std140) uniform Count
{
float count;
} _44;
layout(binding = 0) uniform mediump sampler2D tex;
layout(location = 0) in highp vec4 vertex;
layout(location = 0) out vec4 fragColor;
void main()
{
highp float _24 = 1.0 / float(textureSize(tex, 0).x);
highp float _34 = dFdx(vertex.x);
float _62;
_62 = 0.0;
for (float _61 = 0.0; _61 < _44.count; )
{
_62 += (_24 * _34);
_61 += 1.0;
continue;
}
fragColor = vec4(_62);
}
|