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Diffstat (limited to 'test/fuzz/transformation_add_type_float_test.cpp')
-rw-r--r--test/fuzz/transformation_add_type_float_test.cpp11
1 files changed, 7 insertions, 4 deletions
diff --git a/test/fuzz/transformation_add_type_float_test.cpp b/test/fuzz/transformation_add_type_float_test.cpp
index 9275bec14..75f37887a 100644
--- a/test/fuzz/transformation_add_type_float_test.cpp
+++ b/test/fuzz/transformation_add_type_float_test.cpp
@@ -74,7 +74,7 @@ TEST(TransformationAddTypeFloatTest, IsApplicable) {
// By default, SPIR-V does not support 64-bit float types.
// Below we add such capability, so the test should now pass.
- context.get()->get_feature_mgr()->AddCapability(SpvCapabilityFloat64);
+ context.get()->get_feature_mgr()->AddCapability(spv::Capability::Float64);
ASSERT_TRUE(TransformationAddTypeFloat(7, 64).IsApplicable(
context.get(), transformation_context));
@@ -120,7 +120,8 @@ TEST(TransformationAddTypeFloatTest, Apply) {
ASSERT_EQ(nullptr, context->get_def_use_mgr()->GetDef(6));
ASSERT_EQ(nullptr, context->get_type_mgr()->GetType(6));
ApplyAndCheckFreshIds(transformation, context.get(), &transformation_context);
- ASSERT_EQ(SpvOpTypeFloat, context->get_def_use_mgr()->GetDef(6)->opcode());
+ ASSERT_EQ(spv::Op::OpTypeFloat,
+ context->get_def_use_mgr()->GetDef(6)->opcode());
ASSERT_NE(nullptr, context->get_type_mgr()->GetType(6)->AsFloat());
// Adds 32-bit float type.
@@ -128,7 +129,8 @@ TEST(TransformationAddTypeFloatTest, Apply) {
ASSERT_EQ(nullptr, context->get_def_use_mgr()->GetDef(7));
ASSERT_EQ(nullptr, context->get_type_mgr()->GetType(7));
ApplyAndCheckFreshIds(transformation, context.get(), &transformation_context);
- ASSERT_EQ(SpvOpTypeFloat, context->get_def_use_mgr()->GetDef(7)->opcode());
+ ASSERT_EQ(spv::Op::OpTypeFloat,
+ context->get_def_use_mgr()->GetDef(7)->opcode());
ASSERT_NE(nullptr, context->get_type_mgr()->GetType(7)->AsFloat());
// Adds 64-bit float type.
@@ -136,7 +138,8 @@ TEST(TransformationAddTypeFloatTest, Apply) {
ASSERT_EQ(nullptr, context->get_def_use_mgr()->GetDef(8));
ASSERT_EQ(nullptr, context->get_type_mgr()->GetType(8));
ApplyAndCheckFreshIds(transformation, context.get(), &transformation_context);
- ASSERT_EQ(SpvOpTypeFloat, context->get_def_use_mgr()->GetDef(8)->opcode());
+ ASSERT_EQ(spv::Op::OpTypeFloat,
+ context->get_def_use_mgr()->GetDef(8)->opcode());
ASSERT_NE(nullptr, context->get_type_mgr()->GetType(8)->AsFloat());
std::string variant_shader = R"(