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authordnobori <da.git@softether.co.jp>2014-01-04 17:00:08 +0400
committerdnobori <da.git@softether.co.jp>2014-01-04 17:00:08 +0400
commit749497dde0a1dd08c434a73b9d4e93dc3e3326d9 (patch)
tree7c83a55919c0f1aa1267c4dbcd008f1644f961ee /src/Cedar/NativeStack.c
parentd433e567a561f8ae094a535025b02c7dc47026c6 (diff)
v4.03-9408-rtm
Diffstat (limited to 'src/Cedar/NativeStack.c')
-rw-r--r--src/Cedar/NativeStack.c417
1 files changed, 417 insertions, 0 deletions
diff --git a/src/Cedar/NativeStack.c b/src/Cedar/NativeStack.c
new file mode 100644
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--- /dev/null
+++ b/src/Cedar/NativeStack.c
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+// SoftEther VPN Source Code
+// Cedar Communication Module
+//
+// SoftEther VPN Server, Client and Bridge are free software under GPLv2.
+//
+// Copyright (c) 2012-2014 Daiyuu Nobori.
+// Copyright (c) 2012-2014 SoftEther VPN Project, University of Tsukuba, Japan.
+// Copyright (c) 2012-2014 SoftEther Corporation.
+//
+// All Rights Reserved.
+//
+// http://www.softether.org/
+//
+// Author: Daiyuu Nobori
+// Comments: Tetsuo Sugiyama, Ph.D.
+//
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// version 2 as published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License version 2
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+// THE LICENSE AGREEMENT IS ATTACHED ON THE SOURCE-CODE PACKAGE
+// AS "LICENSE.TXT" FILE. READ THE TEXT FILE IN ADVANCE TO USE THE SOFTWARE.
+//
+//
+// THIS SOFTWARE IS DEVELOPED IN JAPAN, AND DISTRIBUTED FROM JAPAN,
+// UNDER JAPANESE LAWS. YOU MUST AGREE IN ADVANCE TO USE, COPY, MODIFY,
+// MERGE, PUBLISH, DISTRIBUTE, SUBLICENSE, AND/OR SELL COPIES OF THIS
+// SOFTWARE, THAT ANY JURIDICAL DISPUTES WHICH ARE CONCERNED TO THIS
+// SOFTWARE OR ITS CONTENTS, AGAINST US (SOFTETHER PROJECT, SOFTETHER
+// CORPORATION, DAIYUU NOBORI OR OTHER SUPPLIERS), OR ANY JURIDICAL
+// DISPUTES AGAINST US WHICH ARE CAUSED BY ANY KIND OF USING, COPYING,
+// MODIFYING, MERGING, PUBLISHING, DISTRIBUTING, SUBLICENSING, AND/OR
+// SELLING COPIES OF THIS SOFTWARE SHALL BE REGARDED AS BE CONSTRUED AND
+// CONTROLLED BY JAPANESE LAWS, AND YOU MUST FURTHER CONSENT TO
+// EXCLUSIVE JURISDICTION AND VENUE IN THE COURTS SITTING IN TOKYO,
+// JAPAN. YOU MUST WAIVE ALL DEFENSES OF LACK OF PERSONAL JURISDICTION
+// AND FORUM NON CONVENIENS. PROCESS MAY BE SERVED ON EITHER PARTY IN
+// THE MANNER AUTHORIZED BY APPLICABLE LAW OR COURT RULE.
+//
+// USE ONLY IN JAPAN. DO NOT USE IT IN OTHER COUNTRIES. IMPORTING THIS
+// SOFTWARE INTO OTHER COUNTRIES IS AT YOUR OWN RISK. SOME COUNTRIES
+// PROHIBIT ENCRYPTED COMMUNICATIONS. USING THIS SOFTWARE IN OTHER
+// COUNTRIES MIGHT BE RESTRICTED.
+//
+//
+// DEAR SECURITY EXPERTS
+// ---------------------
+//
+// If you find a bug or a security vulnerability please kindly inform us
+// about the problem immediately so that we can fix the security problem
+// to protect a lot of users around the world as soon as possible.
+//
+// Our e-mail address for security reports is:
+// softether-vpn-security [at] softether.org
+//
+// Please note that the above e-mail address is not a technical support
+// inquiry address. If you need technical assistance, please visit
+// http://www.softether.org/ and ask your question on the users forum.
+//
+// Thank you for your cooperation.
+
+
+// NativeStack.c
+// Native IP stack
+
+#include "CedarPch.h"
+
+// Stack main thread
+void NsMainThread(THREAD *thread, void *param)
+{
+ NATIVE_STACK *a = (NATIVE_STACK *)param;
+ // Validate arguments
+ if (thread == NULL || param == NULL)
+ {
+ return;
+ }
+
+ while (true)
+ {
+ SOCKSET set;
+ bool err = false;
+ bool flush_tube;
+ LIST *recv_packets;
+ bool state_changed = false;
+
+ InitSockSet(&set);
+ AddSockSet(&set, a->Sock1);
+
+ if (a->Halt)
+ {
+ break;
+ }
+
+ // Pass to the IPC by receiving from the bridge
+LABEL_RESTART:
+ state_changed = false;
+ flush_tube = false;
+ while (true)
+ {
+ void *data;
+ UINT size;
+
+ size = EthGetPacket(a->Eth, &data);
+
+ if (size == INFINITE)
+ {
+ // Device error
+ err = true;
+ break;
+ }
+ else if (size == 0)
+ {
+ // Can not get any more
+ break;
+ }
+ else
+ {
+ // Pass the IPC socket
+ TubeSendEx(a->Sock1->SendTube, data, size, NULL, true);
+ Free(data);
+ flush_tube = true;
+ state_changed = true;
+ }
+ }
+
+ if (flush_tube)
+ {
+ TubeFlush(a->Sock1->SendTube);
+ }
+
+ // Pass to the bridge by receiving from IPC
+ recv_packets = NULL;
+ while (true)
+ {
+ TUBEDATA *d = TubeRecvAsync(a->Sock1->RecvTube);
+
+ if (d == NULL)
+ {
+ break;
+ }
+
+ if (recv_packets == NULL)
+ {
+ recv_packets = NewListFast(NULL);
+ }
+
+ Add(recv_packets, d);
+
+ state_changed = true;
+ }
+ if (recv_packets != NULL)
+ {
+ UINT i;
+ UINT num = LIST_NUM(recv_packets);
+ void **data_array;
+ UINT *size_array;
+
+ data_array = Malloc(sizeof(void *) * num);
+ size_array = Malloc(sizeof(UINT) * num);
+
+ for (i = 0;i < num;i++)
+ {
+ TUBEDATA *d = LIST_DATA(recv_packets, i);
+
+ data_array[i] = d->Data;
+ size_array[i] = d->DataSize;
+ }
+
+ EthPutPackets(a->Eth, num, data_array, size_array);
+
+ for (i = 0;i < num;i++)
+ {
+ TUBEDATA *d = LIST_DATA(recv_packets, i);
+
+ // Because the data buffer has been already released, not to release twice
+ d->Data = NULL;
+
+ FreeTubeData(d);
+ }
+
+ Free(data_array);
+ Free(size_array);
+
+ ReleaseList(recv_packets);
+ }
+
+ if (IsTubeConnected(a->Sock1->SendTube) == false || IsTubeConnected(a->Sock1->RecvTube) == false)
+ {
+ err = true;
+ }
+
+ if (err)
+ {
+ // An error has occured
+ Debug("Native Stack: Error !\n");
+ a->Halt = true;
+ continue;
+ }
+
+ if (state_changed)
+ {
+ goto LABEL_RESTART;
+ }
+
+ Select(&set, 1234, a->Cancel, NULL);
+ }
+
+ Disconnect(a->Sock1);
+ Disconnect(a->Sock2);
+}
+
+// Release the stack
+void FreeNativeStack(NATIVE_STACK *a)
+{
+ // Validate arguments
+ if (a == NULL)
+ {
+ return;
+ }
+
+ if (a->Ipc != NULL && IsZero(&a->CurrentDhcpOptionList, sizeof(a->CurrentDhcpOptionList)) == false)
+ {
+ IP dhcp_server;
+
+ UINTToIP(&dhcp_server, a->CurrentDhcpOptionList.ServerAddress);
+
+ IPCDhcpFreeIP(a->Ipc, &dhcp_server);
+ SleepThread(200);
+ }
+
+ a->Halt = true;
+ Cancel(a->Cancel);
+ Disconnect(a->Sock1);
+ Disconnect(a->Sock2);
+
+ WaitThread(a->MainThread, INFINITE);
+
+ ReleaseThread(a->MainThread);
+
+ CloseEth(a->Eth);
+ FreeIPC(a->Ipc);
+
+ ReleaseCancel(a->Cancel);
+
+ ReleaseSock(a->Sock1);
+ ReleaseSock(a->Sock2);
+
+ ReleaseCedar(a->Cedar);
+
+ Free(a);
+}
+
+// Create a new stack
+NATIVE_STACK *NewNativeStack(CEDAR *cedar, char *device_name, char *mac_address_seed)
+{
+ ETH *eth;
+ NATIVE_STACK *a;
+ IP localhost;
+ char tmp[64];
+ bool release_cedar = false;
+ // Validate arguments
+ if (device_name == NULL || mac_address_seed == NULL)
+ {
+ return NULL;
+ }
+
+ if (cedar == NULL)
+ {
+ cedar = NewCedar(NULL, NULL);
+ release_cedar = true;
+ }
+
+ GetLocalHostIP4(&localhost);
+
+ // Open the Eth device
+ eth = OpenEth(device_name, false, false, NULL);
+ if (eth == NULL)
+ {
+ return NULL;
+ }
+
+ a = ZeroMalloc(sizeof(NATIVE_STACK));
+
+ NewSocketPair(&a->Sock1, &a->Sock2, &localhost, 1, &localhost, 1);
+
+ a->Cedar = cedar;
+ AddRef(a->Cedar->ref);
+
+ NsGenMacAddress(a->MacAddress, mac_address_seed, device_name);
+
+ BinToStr(tmp, sizeof(tmp), a->MacAddress, sizeof(a->MacAddress));
+ Debug("NewNativeStack: MAC Address = %s\n", tmp);
+
+ a->Ipc = NewIPCBySock(cedar, a->Sock2, a->MacAddress);
+
+ StrCpy(a->DeviceName, sizeof(a->DeviceName), device_name);
+
+ a->Eth = eth;
+ a->Cancel = EthGetCancel(eth);
+
+ a->MainThread = NewThread(NsMainThread, a);
+
+ if (release_cedar)
+ {
+ ReleaseCedar(cedar);
+ }
+
+ return a;
+}
+
+// Identify whether the specified MAC address is for the Native Stack which operate on the same host
+bool NsIsMacAddressOnLocalhost(UCHAR *mac)
+{
+ UCHAR tmp[2];
+ // Validate arguments
+ if (mac == NULL)
+ {
+ return false;
+ }
+
+ if (mac[0] != NS_MAC_ADDRESS_BYTE_1)
+ {
+ return false;
+ }
+
+ NsGenMacAddressSignatureForMachine(tmp, mac);
+
+ if (Cmp(mac + 4, tmp, 2) == 0)
+ {
+ return true;
+ }
+
+ return false;
+}
+
+// Determine the last two bytes of the MAC address
+void NsGenMacAddressSignatureForMachine(UCHAR *dst_last_2, UCHAR *src_mac_addr_4)
+{
+ char machine_name[MAX_SIZE];
+ BUF *b;
+ UCHAR hash[SHA1_SIZE];
+ // Validate arguments
+ if (dst_last_2 == NULL || src_mac_addr_4 == NULL)
+ {
+ return;
+ }
+
+ GetMachineHostName(machine_name, sizeof(machine_name));
+
+ Trim(machine_name);
+ StrUpper(machine_name);
+
+ b = NewBuf();
+ WriteBuf(b, src_mac_addr_4, 4);
+ WriteBufStr(b, machine_name);
+
+ HashSha1(hash, b->Buf, b->Size);
+
+ FreeBuf(b);
+
+ Copy(dst_last_2, hash, 2);
+}
+
+// Generate the MAC address
+void NsGenMacAddress(void *dest, char *mac_address_seed, char *device_name)
+{
+ char tmp[MAX_SIZE];
+ UCHAR mac[6];
+ UCHAR hash[SHA1_SIZE];
+
+ Zero(tmp, sizeof(tmp));
+
+ StrCat(tmp, sizeof(tmp), mac_address_seed);
+ StrCat(tmp, sizeof(tmp), "@");
+ StrCat(tmp, sizeof(tmp), device_name);
+
+ Trim(tmp);
+
+ StrLower(tmp);
+
+ HashSha1(hash, tmp, StrLen(tmp));
+
+ mac[0] = NS_MAC_ADDRESS_BYTE_1;
+ mac[1] = hash[1];
+ mac[2] = hash[2];
+ mac[3] = hash[3];
+ mac[4] = hash[4];
+ mac[5] = hash[5];
+
+ NsGenMacAddressSignatureForMachine(mac + 4, mac);
+
+ Copy(dest, mac, 6);
+}
+
+
+
+// Developed by SoftEther VPN Project at University of Tsukuba in Japan.
+// Department of Computer Science has dozens of overly-enthusiastic geeks.
+// Join us: http://www.tsukuba.ac.jp/english/admission/