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using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Prism.Unity.Windows")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Prism")]
[assembly: AssemblyCopyright("Copyright © 2015")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: AssemblyVersion("6.3")]
[assembly: AssemblyFileVersion("6.3.0")]
[assembly: AssemblyInformationalVersion("6.3.0")]
[assembly: ComVisible(false)]
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