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authorTim Cannell <timcannell@unity3d.com>2020-05-28 11:49:34 +0300
committerGitHub <noreply@github.com>2020-05-28 11:49:34 +0300
commitb3a0b72cb3d3c01e62ac7757624e3f862dd970d1 (patch)
treec8093310ecffcbda320070a65f45cbfbb800467e /alloc.c
parent44c4c0a38e0d954e9653185fd4e76ceb71e95828 (diff)
parent59cf806e5e96424e972853a3ee2b22d916caefb5 (diff)
Merge pull request #56 from Unity-Technologies/fix-nda-platforms
Fix nda platforms
Diffstat (limited to 'alloc.c')
-rw-r--r--alloc.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/alloc.c b/alloc.c
index e125e29b..c3562bae 100644
--- a/alloc.c
+++ b/alloc.c
@@ -20,7 +20,7 @@
#include <stdio.h>
#if !defined(MACOS) && !defined(MSWINCE)
# include <signal.h>
-# if !defined(SN_TARGET_ORBIS) && !defined(SN_TARGET_PSP2) \
+# if !defined(GC_NO_TYPES) && !defined(SN_TARGET_PSP2) \
&& !defined(__CC_ARM)
# include <sys/types.h>
# endif