diff options
author | Tim Cannell <timcannell@unity3d.com> | 2020-05-28 11:49:34 +0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-05-28 11:49:34 +0300 |
commit | b3a0b72cb3d3c01e62ac7757624e3f862dd970d1 (patch) | |
tree | c8093310ecffcbda320070a65f45cbfbb800467e /alloc.c | |
parent | 44c4c0a38e0d954e9653185fd4e76ceb71e95828 (diff) | |
parent | 59cf806e5e96424e972853a3ee2b22d916caefb5 (diff) |
Merge pull request #56 from Unity-Technologies/fix-nda-platforms
Fix nda platforms
Diffstat (limited to 'alloc.c')
-rw-r--r-- | alloc.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -20,7 +20,7 @@ #include <stdio.h> #if !defined(MACOS) && !defined(MSWINCE) # include <signal.h> -# if !defined(SN_TARGET_ORBIS) && !defined(SN_TARGET_PSP2) \ +# if !defined(GC_NO_TYPES) && !defined(SN_TARGET_PSP2) \ && !defined(__CC_ARM) # include <sys/types.h> # endif |