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AgeCommit message (Expand)Author
2022-04-07Merge pull request #68 from Unity-Technologies/unity-master-fix-win-incrementalHEADunity-masterJonathan Chambers
2022-03-16Prevent GetThreadContext failure (Windows)Jonathan Chambers
2022-03-16Refactoring of WoW64 workaround (Win32)Ivan Maidanski
2021-12-02QNX change order of arm64/arm32 detectionplatform/hmi/qnxAlexander Ederer
2021-11-23Merge branch 'unity-master' into platform/hmi/qnxAlexander Ederer
2021-11-08Adding a call to allow the finalizer loop to be interrupted.Bill Holmes
2021-09-28Add callback to support ephemeron marking in Mono.Jonathan Chambers
2021-03-04Provide the top stack address on QNXMario Topf
2021-01-22Fine tune #defines to get rid of linker errorsMario Topf
2021-01-21Add support for QNXMario Topf
2020-06-11Use a specific Emscripten allocator for Tinytiny-emscripten-allocatorJosh Peterson
2020-05-28Merge pull request #57 from Unity-Technologies/disable-automatic-collection-apijonas echterhoff
2020-05-28Add GC_set_disable_automatic_collection API to disable automatic periodic col...disable-automatic-collection-apiJonas Echterhoff
2020-05-28Merge pull request #56 from Unity-Technologies/fix-nda-platformsTim Cannell
2020-05-27Avoid exceeding the mark stack limitJonathan Chambers
2020-05-27remove accidentally added filefix-nda-platformstimcannell
2020-05-26Merge pull request #54 from Unity-Technologies/trigger-gc-apijonas echterhoff
2020-05-26Change name; also start collectionJonas Echterhoff
2020-05-18Add GC_trigger_collection APIJonas Echterhoff
2020-05-15nda platform changestimcannell
2020-05-15Merge branch 'unity-master' into fix-nda-platformstimcannell
2020-03-23Fix GET_TIME, MS_TIME_DIFF & NS_TIME_DIFF macros for Switch.James Moran
2020-02-29fix platform issuestimcannell
2020-02-26extract platform defines to seperate values that can be set from the compilertimcannell
2019-11-06Allow the GC statics to be re-initializedJosh Peterson
2019-09-17Adjust signature for proper declaration.Jonathan Chambers
2019-09-03Add vector marking helper routine. Refactor vector support to separate files.Jonathan Chambers
2019-02-21Merge pull request #35 from Unity-Technologies/unity-master-precise-array-sca...Jonathan Chambers
2019-02-21Add GC_gcj_vector_malloc to support marking complex (value types with referen...Jonathan Chambers
2019-01-28opt Switch into atomic ops compilation, also remove old platform checkMichael Herring
2018-12-28Add an API to disable incremental GCJonas Echterhoff
2018-12-27Fix loss of precision warningfix-windows-timersJonas Echterhoff
2018-12-27Use floating-point math to avoid precision issuesJonas Echterhoff
2018-12-27Fix MS_TIME_DIFFJonas Echterhoff
2018-12-18Use atomics on ps4ps4-incremental-gc-supportJonas Echterhoff
2018-12-03Switch back to LARGE_CONFIGuse-large-configJonas Echterhoff
2018-10-31more type fixesJonas Echterhoff
2018-10-19use 64-bit integers for nanoseconds so we won't overflowJonas Echterhoff
2018-10-19use 64-bit integers for nanoseconds so we won't overflowJonas Echterhoff
2018-10-19better precision windows timersJonas Echterhoff
2018-10-18Suport nanosecond precision in time_limit apisJonas Echterhoff
2018-10-01Use AO_or in async_set_pht_entry_from_index if availableIvan Maidanski
2018-10-01Fix concurrent bitmap update in GC_dirtyIvan Maidanski
2018-09-25Add IL2CPP_ENABLE_WRITE_BARRIER_VALIDATION to remove functions we want to pat...add-validation-definesJonas Echterhoff
2018-09-20Sync with changes from the IL2CPP reposync-with-il2cppJosh Peterson
2018-09-10Make changes necessary to build boehm gc on UWP/arm64.uwp-arm64Tautvydas Žilys
2018-09-03Make sure GC symbols we want to patch are visibleJonas Echterhoff
2018-06-20Fix the build and run on N3DS, PS4, and AndroidJosh Peterson
2018-06-07Fixed required by il2cpp buildJonas Echterhoff
2018-06-06Bring back declarations needed by il2cppJonas Echterhoff