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authorJoe Ludwig <joe@valvesoftware.com>2019-09-17 04:08:17 +0300
committerJoe Ludwig <joe@valvesoftware.com>2019-09-17 04:08:17 +0300
commit5aa6c5f0f6520c59c4dce124541ecc62604fd7a5 (patch)
tree19a93588b03120805b3e7d1fe76e0aa0ccd627bc /samples
parent52065df3d6f3af96300dac98cdf7397f26abfcd7 (diff)
**OpenVR SDK 1.7.15**v1.7.15
Events: * VREvent_Compositor_MirrorWindowShown and VREvent_Compositor_MirrorWindowHidden are no longer supported and have been removed. IVRApplications: * Added `VRApplicationProperty_IsHidden_Bool`, which is true for applications which the user has chosen to hide in their Steam library. IVRCompositor: * Disabled the following functions: `ShowMirrorWindow()`, `HideMirrorWindow()`, and `IsMirrorWindowVisible()`. These are no longer support with the new VR View window. IVROverlay: * Removed support for so-called "high quality" overlays, along with the functions that create them. These overlays never supported laser mouse interaction, were unable to act as dashboard overlays, and generally didn't play well with the rest of SteamVR. This approach to rendering overlays also didn't scale to modern displays. Any existing apps that still use the APIs in old versions of the SDK will fall back to being rendered as standard overlays. IVRTrackedCamera: * Added support for setting which tracking universe poses are returned in. Set the camera tracking universe with `SetCameraTrackingSpace(...)` and retrieve the current tracking universe with `GetCameraTrackingSpace(...)`. The camera tracking universe defaults to standing. Driver Interface: * Added support for overriding HMD properties from display redirect drivers. Any properties written to the ` k_ulDisplayRedirectContainer` property container will be read instead of the properties on the HMD itself. This container is only valid after Activate has been called on a display redirect device. * Created an optional Prop_NamedIconPathDeviceStandbyAlert_String that drivers can use to declare a device icon for a combination of standby + alert states. It's recommended to visually be a combination of the Prop_NamedIconPathDeviceReadyAlert_String and Prop_NamedIconPathDeviceStandby_String icons. [git-p4: depot-paths = "//vr/steamvr/sdk_release/": change = 5356236]
Diffstat (limited to 'samples')
-rw-r--r--samples/bin/linux32/libopenvr_api.sobin304950 -> 305108 bytes
-rw-r--r--samples/bin/linux64/libopenvr_api.sobin307641 -> 307835 bytes
-rw-r--r--samples/bin/osx32/libopenvr_api.dylibbin155684 -> 155684 bytes
-rw-r--r--samples/bin/win32/openvr_api.dllbin490784 -> 490784 bytes
-rw-r--r--samples/bin/win64/openvr_api.dllbin598816 -> 598816 bytes
-rw-r--r--samples/driver_sample/driver_sample.cpp2
6 files changed, 1 insertions, 1 deletions
diff --git a/samples/bin/linux32/libopenvr_api.so b/samples/bin/linux32/libopenvr_api.so
index c95dc19..db91225 100644
--- a/samples/bin/linux32/libopenvr_api.so
+++ b/samples/bin/linux32/libopenvr_api.so
Binary files differ
diff --git a/samples/bin/linux64/libopenvr_api.so b/samples/bin/linux64/libopenvr_api.so
index 2575362..3af38ac 100644
--- a/samples/bin/linux64/libopenvr_api.so
+++ b/samples/bin/linux64/libopenvr_api.so
Binary files differ
diff --git a/samples/bin/osx32/libopenvr_api.dylib b/samples/bin/osx32/libopenvr_api.dylib
index 059ac11..fae6aca 100644
--- a/samples/bin/osx32/libopenvr_api.dylib
+++ b/samples/bin/osx32/libopenvr_api.dylib
Binary files differ
diff --git a/samples/bin/win32/openvr_api.dll b/samples/bin/win32/openvr_api.dll
index 4b06e42..a9167aa 100644
--- a/samples/bin/win32/openvr_api.dll
+++ b/samples/bin/win32/openvr_api.dll
Binary files differ
diff --git a/samples/bin/win64/openvr_api.dll b/samples/bin/win64/openvr_api.dll
index 114a983..e46b14a 100644
--- a/samples/bin/win64/openvr_api.dll
+++ b/samples/bin/win64/openvr_api.dll
Binary files differ
diff --git a/samples/driver_sample/driver_sample.cpp b/samples/driver_sample/driver_sample.cpp
index 4f03534..9ad6990 100644
--- a/samples/driver_sample/driver_sample.cpp
+++ b/samples/driver_sample/driver_sample.cpp
@@ -103,7 +103,7 @@ void WatchdogThreadFunction( )
#else
// for the other platforms, just send one every five seconds
std::this_thread::sleep_for( std::chrono::seconds( 5 ) );
- vr::VRWatchdogHost()->WatchdogWakeUp();
+ vr::VRWatchdogHost()->WatchdogWakeUp( vr::TrackedDeviceClass_HMD );
#endif
}
}