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Diffstat (limited to 'unity_package/Assets/SteamVR/readme.txt')
-rw-r--r-- | unity_package/Assets/SteamVR/readme.txt | 25 |
1 files changed, 24 insertions, 1 deletions
diff --git a/unity_package/Assets/SteamVR/readme.txt b/unity_package/Assets/SteamVR/readme.txt index f7bf190..c27d6ea 100644 --- a/unity_package/Assets/SteamVR/readme.txt +++ b/unity_package/Assets/SteamVR/readme.txt @@ -1,4 +1,4 @@ -SteamVR plugin for Unity - v1.1.0 +SteamVR plugin for Unity - v1.1.1 Copyright (c) Valve Corporation, All rights reserved. @@ -15,6 +15,29 @@ The SteamVR runtime must be installed. This can be found in Steam under Tools. The plugin currently only supports Windows / DX11. +Changes for v1.1.1: + +* Updated to SteamVR runtime v1467410709 and SDK version 1.0.2. + +* Updated Copyright notice. + +* Added SteamVR_TrackedCamera for accessing tracked camera video stream and poses. + +* Added SteamVR_TestTrackedCamera scene and associated script to demonstrate how to use SteamVR_TrackedCamera. + +* Fix for SteamVR_Fade shader to account for changes in Unity 5.4. + +* SteamVR_GameView will now use the compositor's mirror texture to render the companion window (pre-Unity 5.4 only). + +* Renamed SteamVR_LoadLevel 'externalApp' to 'internalProcess' to reflect actual functionality. + +* Fixed issue with SteamVR_PlayArea material loading due to changes in Unity 5.4. + +* Added Screenshot support handling for stereo panoramas generation. + +* Removed code that was setting Time.maximumDeltaTime as this was causing issues. + + Changes for v1.1.0: * Fix for error building standalone in SteamVR_LoadLevel. |