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Diffstat (limited to 'libs/vkd3d/command.c')
-rw-r--r--libs/vkd3d/command.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c
index 2d6d02de..d420863b 100644
--- a/libs/vkd3d/command.c
+++ b/libs/vkd3d/command.c
@@ -1723,7 +1723,10 @@ static HRESULT d3d12_command_allocator_init(struct d3d12_command_allocator *allo
command_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
command_pool_info.pNext = NULL;
- command_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
+ /* Do not use RESET_COMMAND_BUFFER_BIT. This allows the CommandPool to be a D3D12-style command pool.
+ * Memory is owned by the pool and CommandBuffers become lightweight handles,
+ * assuming a half-decent driver implementation. */
+ command_pool_info.flags = 0;
command_pool_info.queueFamilyIndex = queue->vk_family_index;
if ((vr = VK_CALL(vkCreateCommandPool(device->vk_device, &command_pool_info, NULL,