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2019-08-12
vkd3d: Use linear tiling for CPU readable textures.
Conor McCarthy
2019-08-06
vkd3d: Remove unused d3d12_root_signature_init_descriptor_pool_size().
Józef Kucia
2019-08-06
vkd3d: Remove old entries in GPU VA allocator.
Józef Kucia
2019-08-06
vkd3d: Prepend pNext chain structures.
Józef Kucia
2019-08-06
build: Enable -Wimplicit-fallthrough.
Józef Kucia
2019-08-06
vkd3d: Add support for VK_KHR_image_format_list.
Józef Kucia
2019-08-06
tests: Add test case for UAV format compatibility.
Józef Kucia
2019-08-02
include: Move debug interfaces to vkd3d_d3d12sdklayers.h.
Józef Kucia
2019-08-02
tests: Add option to enable GPU-based validation.
Józef Kucia
2019-08-02
tests: Add tests for sample_b and sample_d instructions.
Jactry Zeng
2019-07-31
demos: Use 3 swapchain images.
Józef Kucia
2019-07-31
tests: Do not use TRUE and FALSE constants.
Józef Kucia
2019-07-31
tests: Prefer C99 bool.
Józef Kucia
2019-07-31
tests: Introduce VKD3D_TEST_FILTER.
Józef Kucia
2019-07-31
vkd3d: Get rid of dxgi_format_is_typeless().
Józef Kucia
2019-07-31
vkd3d: Handle SINT and UINT formats in ClearRenderTargetView().
Jactry Zeng
2019-07-31
vkd3d: Store vkd3d_format in {dsv,rtv}_desc.
Józef Kucia
2019-07-31
tests: Test ClearRenderTargetView() with R16G16B16A16 formats.
Jactry Zeng
2019-07-31
tests: Test ClearRenderTargetView() with R8G8B8A8_{SINT, UINT} formats.
Jactry Zeng
2019-07-31
configure: Check if SPIR-V headers are recent enough.
Józef Kucia
2019-07-31
vkd3d: Use vk_append_struct() in more places.
Józef Kucia
2019-07-31
vkd3d: Use macros to define optional extensions tables.
Józef Kucia
2019-07-31
vkd3d: Add support for VK_EXT_shader_demote_to_helper_invocation.
Józef Kucia
2019-07-31
vkd3d-shader: Add support for SPV_EXT_demote_to_helper_invocation.
Józef Kucia
2019-07-05
vkd3d: Add support for VK_EXT_texel_buffer_alignment.
Józef Kucia
2019-07-05
vkd3d-common: Move vkd3d_write_mask_is_contiguous() from vkd3d-shader.
Józef Kucia
2019-07-05
vkd3d: Set VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT for upload buffers.
Józef Kucia
2019-07-05
tests: Add test for Map() on reserved resources.
Józef Kucia
2019-07-05
tests: Destroy placed resources after destroying heap.
Józef Kucia
2019-06-28
tests: Add bug_if() for VK_EXT_conditional_rendering radv bugs.
Józef Kucia
2019-06-28
tests: Add more tests for predicated rendering.
Józef Kucia
2019-06-28
tests: Remove tests for DXGI_FORMAT_B8G8R8A8_UNORM UAV support.
Józef Kucia
2019-06-28
tests: Add more tests for D3D12_FEATURE_FORMAT_INFO.
Józef Kucia
2019-06-28
vkd3d: Implement D3D12_FEATURE_FORMAT_INFO.
Józef Kucia
2019-06-28
vkd3d: Add DXGI_FORMAT_R32G32B32_TYPELESS.
Józef Kucia
2019-06-28
tests: Add bug_if() in test_tessellation_primitive_id().
Józef Kucia
2019-06-25
tests: Print adapter name on Windows.
Józef Kucia
2019-06-25
vkd3d-shader: Avoid multiple PrimitiveId declarations in hull shaders.
Józef Kucia
2019-06-21
vkd3d: Make resource mapping thread-safe.
Józef Kucia
2019-06-21
vkd3d: Create private heap objects for committed resources.
Józef Kucia
2019-06-21
vkd3d: Return more information from device memory allocation functions.
Józef Kucia
2019-06-21
vkd3d: Introduce d3d12_resource_is_cpu_accessible() helper.
Józef Kucia
2019-06-21
vkd3d: Move resource memory allocation functions.
Józef Kucia
2019-06-21
tests: Add new vkd3d_common test to .gitignore.
Alexandre Julliard
2019-06-18
tests: Add test to confirm predicate must not be read before every rendering ...
Józef Kucia
2019-06-18
vkd3d: Implement D3D12_RESOURCE_STATE_PREDICATION resource barriers.
Józef Kucia
2019-06-18
vkd3d: Set VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT for buffers.
Józef Kucia
2019-06-18
vkd3d: End conditional rendering before ending command buffer.
Józef Kucia
2019-06-18
vkd3d: Begin and end conditional rendering outside render passes.
Józef Kucia
2019-06-18
tests: Fix test failures in conditional rendering tests.
Józef Kucia
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