diff options
author | Stephan Vedder <vedder@mbits.info> | 2022-05-02 15:10:35 +0300 |
---|---|---|
committer | Stephan Vedder <vedder@mbits.info> | 2022-05-02 15:10:35 +0300 |
commit | 895b0b43ab41ec75379b37c751a93f07f1eeb45e (patch) | |
tree | b5d489ad899ad91760cc68ac54521dee9bc9c737 /Source | |
parent | a94f727c83812ae06884f8968abbef36c056e8f2 (diff) |
Readd code
Diffstat (limited to 'Source')
-rw-r--r-- | Source/Main/engine.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Source/Main/engine.cpp b/Source/Main/engine.cpp index 7dfa7482..cb4e36bc 100644 --- a/Source/Main/engine.cpp +++ b/Source/Main/engine.cpp @@ -6277,11 +6277,11 @@ void Engine::Initialize() { show_mp_settings = config["menu_show_mp_settings"].toBool(); break_on_script_change = config["asdebugger_break_on_script_change"].toBool(); - // if (!GLEW_VERSION_4_0 && g_single_pass_shadow_cascade) { - // LOGW << "OpenGL 4.0 not found, disabling single-pass shadow cascade" << std::endl; - // g_single_pass_shadow_cascade = false; - // config.GetRef("single_pass_shadow_cascade") = false; - // } + if (!GLAD_GL_VERSION_4_0 && g_single_pass_shadow_cascade) { + LOGW << "OpenGL 4.0 not found, disabling single-pass shadow cascade" << std::endl; + g_single_pass_shadow_cascade = false; + config.GetRef("single_pass_shadow_cascade") = false; + } game_timer.SetStepFrequency(120); ui_timer.SetStepFrequency(120); |