diff options
Diffstat (limited to 'Source/Asset/Asset/material.h')
-rw-r--r-- | Source/Asset/Asset/material.h | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/Source/Asset/Asset/material.h b/Source/Asset/Asset/material.h index 9e7f0476..18ea812a 100644 --- a/Source/Asset/Asset/material.h +++ b/Source/Asset/Asset/material.h @@ -56,32 +56,32 @@ class Material : public AssetInfo { float hardness; float friction; float sharp_penetration; - //ASContext *context; -public: + // ASContext *context; + public: Material(AssetManager *owner, uint32_t asset_id); ~Material() override; int Load(const std::string &path, uint32_t load_flags); - const char* GetLoadErrorString(); - const char* GetLoadErrorStringExtended() { return ""; } + const char *GetLoadErrorString(); + const char *GetLoadErrorStringExtended() { return ""; } void Unload(); - void Reload( ); + void Reload(); void ReportLoad() override; void HandleEvent(const std::string &the_event, const vec3 &pos); - const MaterialEvent& GetEvent( const std::string &the_event ); - const MaterialEvent& GetEvent( const std::string &the_event, const std::string &mod ); - const MaterialDecal& GetDecal( const std::string &type ); - const MaterialParticle& GetParticle( const std::string &type ); + const MaterialEvent &GetEvent(const std::string &the_event); + const MaterialEvent &GetEvent(const std::string &the_event, const std::string &mod); + const MaterialDecal &GetDecal(const std::string &type); + const MaterialParticle &GetParticle(const std::string &type); float GetHardness() const; float GetFriction() const; float GetSharpPenetration() const; - void ReturnPaths( PathSet & path_set ) override; + void ReturnPaths(PathSet &path_set) override; static AssetType GetType() { return MATERIAL_ASSET; } - static const char* GetTypeName() { return "MATERIAL_ASSET"; } + static const char *GetTypeName() { return "MATERIAL_ASSET"; } static bool AssetWarning() { return true; } - AssetLoaderBase* NewLoader() override; + AssetLoaderBase *NewLoader() override; }; typedef AssetRef<Material> MaterialRef; |