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Diffstat (limited to 'Source/Asset/AssetLoader/fallbackassetloader.h')
-rw-r--r--Source/Asset/AssetLoader/fallbackassetloader.h29
1 files changed, 13 insertions, 16 deletions
diff --git a/Source/Asset/AssetLoader/fallbackassetloader.h b/Source/Asset/AssetLoader/fallbackassetloader.h
index 7acde3d0..7b0882a1 100644
--- a/Source/Asset/AssetLoader/fallbackassetloader.h
+++ b/Source/Asset/AssetLoader/fallbackassetloader.h
@@ -30,7 +30,7 @@
template <typename TAsset>
class FallbackAssetLoader : public AssetLoaderBase {
-private:
+ private:
std::string path;
uint32_t load_flags;
@@ -38,23 +38,21 @@ private:
std::string error_message;
std::string error_message_extended;
-public:
+ public:
FallbackAssetLoader() {
-
}
~FallbackAssetLoader() override {
-
}
void Initialize(const std::string& path, uint32_t load_flags, Asset* asset) override {
this->load_flags = load_flags;
- this->path = path;
+ this->path = path;
this->asset = static_cast<TAsset*>(asset);
}
const AssetLoaderStepType* GetAssetLoadSteps() const override {
- static const AssetLoaderStepType tl[] = { ASSET_LOADER_SYNC_JOB };
+ static const AssetLoaderStepType tl[] = {ASSET_LOADER_SYNC_JOB};
return tl;
}
@@ -62,12 +60,12 @@ public:
return 1;
}
- int DoLoadStep( const int step_id ) override {
- switch( step_id ) {
+ int DoLoadStep(const int step_id) override {
+ switch (step_id) {
case 0:
asset->path_ = path;
- int error_code = asset->Load(path,load_flags);
- if( error_code == kLoadOk ) {
+ int error_code = asset->Load(path, load_flags);
+ if (error_code == kLoadOk) {
asset->ReportLoad();
} else {
error_message = asset->GetLoadErrorString();
@@ -78,7 +76,7 @@ public:
}
return false;
}
-
+
const char* GetLoadErrorString() override {
return error_message.c_str();
}
@@ -88,7 +86,7 @@ public:
}
const AssetLoaderStepType* GetAssetUnloadSteps() const override {
- static const AssetLoaderStepType tl[] = { ASSET_LOADER_SYNC_JOB };
+ static const AssetLoaderStepType tl[] = {ASSET_LOADER_SYNC_JOB};
return tl;
}
@@ -96,9 +94,8 @@ public:
return 1;
}
- bool DoUnloadStep( const int step_id ) override {
- switch( step_id )
- {
+ bool DoUnloadStep(const int step_id) override {
+ switch (step_id) {
case 0:
asset->path_ = path;
asset->Unload();
@@ -109,6 +106,6 @@ public:
}
const char* GetTypeName() override {
- return TAsset::GetTypeName();
+ return TAsset::GetTypeName();
}
};