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Diffstat (limited to 'Source/Game/skyinfo.cpp')
-rw-r--r--Source/Game/skyinfo.cpp47
1 files changed, 47 insertions, 0 deletions
diff --git a/Source/Game/skyinfo.cpp b/Source/Game/skyinfo.cpp
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+++ b/Source/Game/skyinfo.cpp
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+//-----------------------------------------------------------------------------
+// Name: skyinfo.cpp
+// Developer: Wolfire Games LLC
+// Description:
+// License: Read below
+//-----------------------------------------------------------------------------
+//
+//
+// Copyright 2022 Wolfire Games LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+//-----------------------------------------------------------------------------
+#include "skyinfo.h"
+
+#include <Internal/levelxml.h>
+#include <Internal/comma_separated_list.h>
+#include <Internal/filesystem.h>
+#include <Internal/returnpathutil.h>
+
+#include <Asset/Asset/material.h>
+#include <Logging/logdata.h>
+#include <Game/detailobjectlayer.h>
+
+#include <tinyxml.h>
+
+void SkyInfo::Print()
+{
+ LOGI << "DomeTexture: " << dome_texture_path << std::endl;
+ LOGI << "Sun angular rad: " << sun_angular_rad << std::endl;
+ LOGI << "Sun color angle: " << sun_color_angle << std::endl;
+ LOGI << "Ray to sun: " << ray_to_sun << std::endl;
+}
+
+void SkyInfo::SetDefaults() {
+ dome_texture_path.clear();
+}