diff options
Diffstat (limited to 'Source/Graphics/converttexture.h')
-rw-r--r-- | Source/Graphics/converttexture.h | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/Source/Graphics/converttexture.h b/Source/Graphics/converttexture.h new file mode 100644 index 00000000..a33e869a --- /dev/null +++ b/Source/Graphics/converttexture.h @@ -0,0 +1,34 @@ +//----------------------------------------------------------------------------- +// Name: converttexture.h +// Developer: Wolfire Games LLC +// Description: +// License: Read below +//----------------------------------------------------------------------------- +// +// +// Copyright 2022 Wolfire Games LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +//----------------------------------------------------------------------------- +#pragma once + +#include <Images/texture_data.h> + +#include <string> + +bool ConvertImage( std::string src, std::string dst, std::string temp_conversion_path, TextureData::ConversionQuality quality ); + +// Get a location that we can use to write a temporary .dds file, so that we don't end +// up with an incomplete dds file if the conversion fails halfway through +std::string GetTempDDSPath(std::string dst, bool write_path, int concurrent_id); |