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Diffstat (limited to 'Source/Graphics/hudimage.h')
-rw-r--r--Source/Graphics/hudimage.h63
1 files changed, 63 insertions, 0 deletions
diff --git a/Source/Graphics/hudimage.h b/Source/Graphics/hudimage.h
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+//-----------------------------------------------------------------------------
+// Name: hudimage.h
+// Developer: Wolfire Games LLC
+// Description:
+// License: Read below
+//-----------------------------------------------------------------------------
+//
+//
+// Copyright 2022 Wolfire Games LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+//-----------------------------------------------------------------------------
+#pragma once
+
+#include <Math/vec2.h>
+#include <Math/vec3.h>
+#include <Math/vec4.h>
+
+#include <Graphics/textureref.h>
+#include <Asset/Asset/texture.h>
+
+#include <string>
+#include <vector>
+
+class ASContext;
+class TextCanvasTexture;
+
+struct HUDImage {
+ TextureRef texture_ref;
+ TextureAssetRef texture_asset;
+ vec3 pos;
+ vec3 scale;
+ vec2 tex_scale;
+ vec2 tex_offset;
+ vec4 color;
+ bool text;
+ bool flipped;
+
+ float GetWidth() const;
+ float GetHeight() const;
+ bool SetImageFromPath(const std::string &path);
+ void SetImageFromText( const TextCanvasTexture *text_canvas_texture);
+};
+
+struct HUDImages {
+ std::vector<HUDImage> hud_images;
+ HUDImages();
+ void AttachToContext(ASContext *as_context);
+ void Draw();
+private:
+ HUDImage* AddImage();
+};