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Diffstat (limited to 'Source/Internal/locale.cpp')
-rw-r--r--Source/Internal/locale.cpp36
1 files changed, 18 insertions, 18 deletions
diff --git a/Source/Internal/locale.cpp b/Source/Internal/locale.cpp
index aeedd919..b4a1b0b2 100644
--- a/Source/Internal/locale.cpp
+++ b/Source/Internal/locale.cpp
@@ -1,7 +1,7 @@
//-----------------------------------------------------------------------------
// Name: locale.cpp
// Developer: Wolfire Games LLC
-// Description:
+// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
@@ -35,8 +35,8 @@ struct LevelLocalizationData {
std::string name;
std::string loading_tip;
};
-typedef std::map<std::string, LevelLocalizationData> MapDataMap; // Maps level path -> per-level data
-typedef std::map<std::string, MapDataMap> LocalizedLevelMap; // Maps locale shortcode -> map of level data
+typedef std::map<std::string, LevelLocalizationData> MapDataMap; // Maps level path -> per-level data
+typedef std::map<std::string, MapDataMap> LocalizedLevelMap; // Maps locale shortcode -> map of level data
static LocalizedLevelMap localized_levels;
void ClearLocale() {
@@ -45,7 +45,7 @@ void ClearLocale() {
}
void AddLocale(const char* shortcode, const char* name, const char* local_name) {
- if(local_name && strlen(local_name) > 0) {
+ if (local_name && strlen(local_name) > 0) {
locales.insert(std::pair<std::string, std::string>(std::string(shortcode), std::string(name) + "/" + std::string(local_name)));
} else {
locales.insert(std::pair<std::string, std::string>(std::string(shortcode), std::string(name)));
@@ -62,9 +62,9 @@ void AddLevelTip(const char* shortcode, const char* level, const char* tip) {
const char* GetLevelTip(const char* shortcode, const char* level) {
LocalizedLevelMap::iterator loc_it = localized_levels.find(shortcode);
- if(loc_it != localized_levels.end()) {
+ if (loc_it != localized_levels.end()) {
MapDataMap::iterator it = loc_it->second.find(level);
- if(it != loc_it->second.end()) {
+ if (it != loc_it->second.end()) {
return it->second.loading_tip.c_str();
}
}
@@ -72,13 +72,13 @@ const char* GetLevelTip(const char* shortcode, const char* level) {
}
static CScriptArray* ASGetLocaleShortcodes() {
- asIScriptContext *ctx = asGetActiveContext();
- asIScriptEngine *engine = ctx->GetEngine();
- asITypeInfo *arrayType = engine->GetTypeInfoById(engine->GetTypeIdByDecl("array<string>"));
- CScriptArray *array = CScriptArray::Create(arrayType, (asUINT)0);
+ asIScriptContext* ctx = asGetActiveContext();
+ asIScriptEngine* engine = ctx->GetEngine();
+ asITypeInfo* arrayType = engine->GetTypeInfoById(engine->GetTypeIdByDecl("array<string>"));
+ CScriptArray* array = CScriptArray::Create(arrayType, (asUINT)0);
array->Reserve(locales.size());
- for(auto & locale : locales) {
+ for (auto& locale : locales) {
// InsertLast doesn't actually do anything but copy from the pointer,
// so a const_cast would be fine, but maybe an update to AS could change
// that
@@ -90,13 +90,13 @@ static CScriptArray* ASGetLocaleShortcodes() {
}
static CScriptArray* ASGetLocaleNames() {
- asIScriptContext *ctx = asGetActiveContext();
- asIScriptEngine *engine = ctx->GetEngine();
- asITypeInfo *arrayType = engine->GetTypeInfoById(engine->GetTypeIdByDecl("array<string>"));
- CScriptArray *array = CScriptArray::Create(arrayType, (asUINT)0);
+ asIScriptContext* ctx = asGetActiveContext();
+ asIScriptEngine* engine = ctx->GetEngine();
+ asITypeInfo* arrayType = engine->GetTypeInfoById(engine->GetTypeIdByDecl("array<string>"));
+ CScriptArray* array = CScriptArray::Create(arrayType, (asUINT)0);
array->Reserve(locales.size());
- for(auto & locale : locales) {
+ for (auto& locale : locales) {
// InsertLast doesn't actually do anything but copy from the pointer,
// so a const_cast would be fine, but maybe an update to AS could change
// that
@@ -109,9 +109,9 @@ static CScriptArray* ASGetLocaleNames() {
static std::string ASGetLevelName(const std::string& shortcode, const std::string& path) {
LocalizedLevelMap::iterator loc_it = localized_levels.find(shortcode);
- if(loc_it != localized_levels.end()) {
+ if (loc_it != localized_levels.end()) {
MapDataMap::iterator it = loc_it->second.find("Data/Levels/" + path);
- if(it != loc_it->second.end()) {
+ if (it != loc_it->second.end()) {
return it->second.name;
}
}