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Diffstat (limited to 'Source/Internal/treestructure.h')
-rw-r--r--Source/Internal/treestructure.h36
1 files changed, 36 insertions, 0 deletions
diff --git a/Source/Internal/treestructure.h b/Source/Internal/treestructure.h
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+//-----------------------------------------------------------------------------
+// Name: treestructure.h
+// Developer: Wolfire Games LLC
+// Description:
+// License: Read below
+//-----------------------------------------------------------------------------
+//
+// Copyright 2022 Wolfire Games LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+//-----------------------------------------------------------------------------
+#pragma once
+
+#include <vector>
+
+namespace TreeStructure {
+ void GetBalancedTree(std::vector<int> &temp_parent);
+ int GetTotalNumChildren(int parent, const std::vector<int> &parents);
+ int GetDepth(int which, const std::vector<int> &parents);
+ int GetNumChildren(int parent, const std::vector<int> &parents);
+ std::vector<int> GetChildren(int parent, const std::vector<int> &parents);
+ int GetNumConnections(int parent, const std::vector<int> &parents);
+ std::vector<int> FindTreePath( int a, int b, const std::vector<int> &parents );
+ std::vector<int> GetChildrenRecursive( int parent, const std::vector<int> &parents );
+}