Welcome to mirror list, hosted at ThFree Co, Russian Federation.

github.com/WolfireGames/overgrowth.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'Source/Memory/block_allocator.h')
-rw-r--r--Source/Memory/block_allocator.h57
1 files changed, 57 insertions, 0 deletions
diff --git a/Source/Memory/block_allocator.h b/Source/Memory/block_allocator.h
new file mode 100644
index 00000000..d42a8acd
--- /dev/null
+++ b/Source/Memory/block_allocator.h
@@ -0,0 +1,57 @@
+//-----------------------------------------------------------------------------
+// Name: block_allocator.h
+// Developer: Wolfire Games LLC
+// Description:
+// License: Read below
+//-----------------------------------------------------------------------------
+//
+// Copyright 2022 Wolfire Games LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+//-----------------------------------------------------------------------------
+#pragma once
+
+#include <Memory/blockallocation.h>
+#include <Memory/bitarray.h>
+
+#include <Utility/disallow_copy_and_assign.h>
+#include <Internal/integer.h>
+
+#include <cstring>
+#include <vector>
+
+class BlockAllocator {
+public:
+ BlockAllocator();
+ ~BlockAllocator();
+
+ void Init(void* mem, size_t _blocks, size_t _blocksize);
+ void* Alloc(size_t size);
+ bool CanAlloc(size_t size);
+ void Free(void* ptr);
+
+ bool no_log;
+
+private:
+ DISALLOW_COPY_AND_ASSIGN(BlockAllocator);
+ void *base_mem;
+
+ size_t block_count;
+ size_t blocksize;
+
+ std::vector<void*> backup; //Normal malloc allocations that are either too big or don't fit to ensure continued execution.
+
+ BlockAllocation* allocations;
+ Bitarray allocations_placements;
+};