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Diffstat (limited to 'Source/Memory/stack_allocator.h')
-rw-r--r--Source/Memory/stack_allocator.h48
1 files changed, 48 insertions, 0 deletions
diff --git a/Source/Memory/stack_allocator.h b/Source/Memory/stack_allocator.h
new file mode 100644
index 00000000..85b62f42
--- /dev/null
+++ b/Source/Memory/stack_allocator.h
@@ -0,0 +1,48 @@
+//-----------------------------------------------------------------------------
+// Name: stack_allocator.h
+// Developer: Wolfire Games LLC
+// Description:
+// License: Read below
+//-----------------------------------------------------------------------------
+//
+// Copyright 2022 Wolfire Games LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+//-----------------------------------------------------------------------------
+#pragma once
+#include <Internal/integer.h>
+
+#include <cstdlib>
+
+class StackAllocator {
+public:
+ void Init(void* mem, size_t size);
+ void Dispose();
+ void* Alloc(size_t size);
+ void Free(void* ptr);
+ size_t TopBlockSize();
+ uint64_t AllocatedAmountMemory();
+ void* mem;
+
+ uint32_t GetCurrentAllocations();
+ uint32_t GetAndResetAllocationCount();
+
+private:
+ uint32_t frame_allocation_count;
+ uint32_t current_allocation_count;
+ static const int kMaxBlocks = 100;
+ uintptr_t stack_block_pts[kMaxBlocks];
+ int stack_blocks;
+ size_t size;
+};