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Diffstat (limited to 'Source/Network/net_framework_common.h')
-rw-r--r--Source/Network/net_framework_common.h57
1 files changed, 57 insertions, 0 deletions
diff --git a/Source/Network/net_framework_common.h b/Source/Network/net_framework_common.h
new file mode 100644
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+++ b/Source/Network/net_framework_common.h
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+//-----------------------------------------------------------------------------
+// Name: net_framework_common.h
+// Developer: Wolfire Games LLC
+// Description:
+// License: Read below
+//-----------------------------------------------------------------------------
+//
+// Copyright 2022 Wolfire Games LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+//-----------------------------------------------------------------------------
+#pragma once
+
+#include <cstdint>
+#include <string>
+#include <iostream>
+
+using std::string;
+using std::ostream;
+
+struct ConnectionStatus {
+ int ms_ping;
+ float connection_quality_local;
+ float connection_quality_remote;
+ float out_packets_per_sec;
+ float out_bytes_per_sec;
+ float in_packets_per_sec;
+ float in_bytes_per_sec;
+ int send_rate_bytes_per_second;
+ int pending_unreliable;
+ int pending_reliable;
+ int sent_unacked_reliable;
+ int64_t usec_queue_time;
+};
+
+enum class NetFrameworkConnectionState {
+ Unknown,
+ Connecting,
+ ClosedByPeer,
+ ProblemDetectedLocally,
+ FindingRoute,
+ Connected,
+};
+
+string to_string(const NetFrameworkConnectionState& state);
+ostream& operator<<(ostream& out, const NetFrameworkConnectionState& in);