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Diffstat (limited to 'Source/Objects/editorcameraobject.cpp')
-rw-r--r--Source/Objects/editorcameraobject.cpp50
1 files changed, 50 insertions, 0 deletions
diff --git a/Source/Objects/editorcameraobject.cpp b/Source/Objects/editorcameraobject.cpp
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+//-----------------------------------------------------------------------------
+// Name: editorcameraobject.h
+// Developer: Wolfire Games LLC
+// Author: Phillip Isola
+// Description: Camera object for the editors
+// License: Read below
+//-----------------------------------------------------------------------------
+//
+// Copyright 2022 Wolfire Games LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+//-----------------------------------------------------------------------------
+
+#include <Objects/editorcameraobject.h>
+#include <Logging/logdata.h>
+#include <Internal/common.h>
+
+void EditorCameraObject::IgnoreInput(bool val) {
+ //ignore_input = val;
+ frozen = val;
+#ifdef _DEBUG
+ if (val) LOGI << "Ignoring camera input." << std::endl;
+ else LOGI << "No longer ignoring camera input." << std::endl;
+#endif
+}
+
+void EditorCameraObject::IgnoreMouseInput(bool val) {
+ //ignore_input = val;
+ ignore_mouse_input = val;
+}
+
+void EditorCameraObject::GetDisplayName(char* buf, int buf_size) {
+ if( GetName().empty() ) {
+ FormatString(buf, buf_size, "%d, Editor Camera", GetID());
+ } else {
+ FormatString(buf, buf_size, "%s, Editor Camera", GetName().c_str());
+ }
+}
+