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Diffstat (limited to 'Source/Objects/editorcameraobject.cpp')
-rw-r--r-- | Source/Objects/editorcameraobject.cpp | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/Source/Objects/editorcameraobject.cpp b/Source/Objects/editorcameraobject.cpp new file mode 100644 index 00000000..076cf59a --- /dev/null +++ b/Source/Objects/editorcameraobject.cpp @@ -0,0 +1,50 @@ +//----------------------------------------------------------------------------- +// Name: editorcameraobject.h +// Developer: Wolfire Games LLC +// Author: Phillip Isola +// Description: Camera object for the editors +// License: Read below +//----------------------------------------------------------------------------- +// +// Copyright 2022 Wolfire Games LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +//----------------------------------------------------------------------------- + +#include <Objects/editorcameraobject.h> +#include <Logging/logdata.h> +#include <Internal/common.h> + +void EditorCameraObject::IgnoreInput(bool val) { + //ignore_input = val; + frozen = val; +#ifdef _DEBUG + if (val) LOGI << "Ignoring camera input." << std::endl; + else LOGI << "No longer ignoring camera input." << std::endl; +#endif +} + +void EditorCameraObject::IgnoreMouseInput(bool val) { + //ignore_input = val; + ignore_mouse_input = val; +} + +void EditorCameraObject::GetDisplayName(char* buf, int buf_size) { + if( GetName().empty() ) { + FormatString(buf, buf_size, "%d, Editor Camera", GetID()); + } else { + FormatString(buf, buf_size, "%s, Editor Camera", GetName().c_str()); + } +} + |