diff options
Diffstat (limited to 'Source/Objects/envobjectattach.cpp')
-rw-r--r-- | Source/Objects/envobjectattach.cpp | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/Source/Objects/envobjectattach.cpp b/Source/Objects/envobjectattach.cpp new file mode 100644 index 00000000..fa32f75c --- /dev/null +++ b/Source/Objects/envobjectattach.cpp @@ -0,0 +1,60 @@ +//----------------------------------------------------------------------------- +// Name: envobjectattach.cpp +// Developer: Wolfire Games LLC +// Description: +// License: Read below +//----------------------------------------------------------------------------- +// +// Copyright 2022 Wolfire Games LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +//----------------------------------------------------------------------------- +#include <Objects/envobjectattach.h> +#include <Internal/memwrite.h> + +void Serialize(const std::vector<AttachedEnvObject>& aeo, std::vector<char> &data) { + data.clear(); + int num_attach = (int)aeo.size(); + memwrite(&num_attach, sizeof(num_attach), 1, data); + for(int i=0; i<num_attach; ++i){ + const AttachedEnvObject &attached_env_object = aeo[i]; + memwrite(&attached_env_object.direct_ptr, sizeof(attached_env_object.direct_ptr), 1, data); + memwrite(&attached_env_object.legacy_obj_id, sizeof(attached_env_object.legacy_obj_id), 1, data); + for(unsigned j=0; j<kMaxBoneConnects; ++j){ + const BoneConnect& bone_connect = attached_env_object.bone_connects[j]; + memwrite(&bone_connect.bone_id, sizeof(bone_connect.bone_id), 1, data); + memwrite(&bone_connect.num_connections, sizeof(bone_connect.num_connections), 1, data); + memwrite(&bone_connect.rel_mat, sizeof(bone_connect.rel_mat), 1, data); + } + } +} + +void Deserialize(const std::vector<char> &data, std::vector<AttachedEnvObject>& aeo) { + int index = 0; + int num_attach; + memread(&num_attach, sizeof(num_attach), 1, data, index); + aeo.resize(num_attach); + for(int i=0; i<num_attach; ++i){ + AttachedEnvObject &attached_env_object = aeo[i]; + attached_env_object.bone_connection_dirty = false; + memread(&attached_env_object.direct_ptr, sizeof(attached_env_object.direct_ptr), 1, data, index); + memread(&attached_env_object.legacy_obj_id, sizeof(attached_env_object.legacy_obj_id), 1, data, index); + for(unsigned j=0; j<kMaxBoneConnects; ++j){ + const BoneConnect& bone_connect = attached_env_object.bone_connects[j]; + memread((void*)&bone_connect.bone_id, sizeof(bone_connect.bone_id), 1, data, index); + memread((void*)&bone_connect.num_connections, sizeof(bone_connect.num_connections), 1, data, index); + memread((void*)&bone_connect.rel_mat, sizeof(bone_connect.rel_mat), 1, data, index); + } + } +} |