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Diffstat (limited to 'Source/Objects/object.h')
-rw-r--r--Source/Objects/object.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Objects/object.h b/Source/Objects/object.h
index f69b9028..91b66f24 100644
--- a/Source/Objects/object.h
+++ b/Source/Objects/object.h
@@ -217,7 +217,7 @@ class Object {
virtual void Update(float timestep) {} // Is only called on certain objects that are registered as needing a frequent update.
virtual void InfrequentUpdate(); // Is called on all objects, but there is no guarantee on how often.
- // Interpolation boilerplate for all objects in multiplayer
+ // Interpolation boilerplate for all objects in multiplayer
virtual bool Initialize() = 0;
virtual void SetImposter(bool set) {}