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Diffstat (limited to 'Source/Objects/pathpointobject.h')
-rw-r--r-- | Source/Objects/pathpointobject.h | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/Source/Objects/pathpointobject.h b/Source/Objects/pathpointobject.h new file mode 100644 index 00000000..6af0d98b --- /dev/null +++ b/Source/Objects/pathpointobject.h @@ -0,0 +1,59 @@ +//----------------------------------------------------------------------------- +// Name: pathpointobject.h +// Developer: Wolfire Games LLC +// Description: +// License: Read below +//----------------------------------------------------------------------------- +// +// Copyright 2022 Wolfire Games LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +//----------------------------------------------------------------------------- +#pragma once + +#include <Objects/object.h> + +#include <vector> +#include <string> +#include <list> + +//----------------------------------------------------------------------------- +// Class Definition +//----------------------------------------------------------------------------- + +class PathPointObject: public Object +{ +public: + virtual EntityType GetType() const { return _path_point_object; } + std::vector<int> connection_ids; + + PathPointObject(); + + virtual bool ConnectTo(Object& other, bool checking_other = false); + virtual bool AcceptConnectionsFrom(ConnectionType type, Object& object); + virtual bool Disconnect( Object& other, bool checking_other = false ); + virtual void GetConnectionIDs(std::vector<int>* cons); + + int GetModelID(); + virtual void NotifyDeleted( Object* o); + void GetDesc(EntityDescription &desc) const; + + virtual bool SetFromDesc( const EntityDescription& desc ); + static void RegisterToScript(ASContext* as_context); + virtual void Draw(); + virtual bool Initialize(); + + virtual void RemapReferences(std::map<int,int> id_map); + +}; |