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Diffstat (limited to 'Source/Objects/prefab.cpp')
-rw-r--r--Source/Objects/prefab.cpp97
1 files changed, 97 insertions, 0 deletions
diff --git a/Source/Objects/prefab.cpp b/Source/Objects/prefab.cpp
new file mode 100644
index 00000000..87a8e571
--- /dev/null
+++ b/Source/Objects/prefab.cpp
@@ -0,0 +1,97 @@
+//-----------------------------------------------------------------------------
+// Name: prefab.cpp
+// Developer: Wolfire Games LLC
+// Description:
+// License: Read below
+//-----------------------------------------------------------------------------
+//
+// Copyright 2022 Wolfire Games LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+//-----------------------------------------------------------------------------
+#include "prefab.h"
+
+#include <Internal/memwrite.h>
+
+Prefab::Prefab() :
+ Group(),
+ prefab_locked(true),
+ original_scale_(0.0f)
+{}
+
+bool Prefab::Initialize() {
+ return true;
+}
+
+void Prefab::GetDisplayName(char* buf, int buf_size) {
+ if( GetName().empty() ) {
+ FormatString(buf, buf_size, "%d, Prefab with %d children", GetID(), children.size());
+ } else {
+ FormatString(buf, buf_size, "%s, Prefab with %d children", GetName().c_str(), children.size());
+ }
+}
+
+bool Prefab::SetFromDesc( const EntityDescription &desc ) {
+ bool ret = Group::SetFromDesc(desc);
+ if( ret ) {
+ const EntityDescriptionField* l_prefab_locked = desc.GetField(EDF_PREFAB_LOCKED);
+ if(l_prefab_locked){
+ l_prefab_locked->ReadBool(&prefab_locked);
+ }
+
+ const EntityDescriptionField* l_prefab_path = desc.GetField(EDF_PREFAB_PATH);
+ if(l_prefab_path){
+ l_prefab_path->ReadPath(&prefab_path);
+ }
+
+ const EntityDescriptionField* l_original_scale = desc.GetField(EDF_ORIGINAL_SCALE);
+ if(l_original_scale){
+ memread(original_scale_.entries, sizeof(float), 3, l_original_scale->data);
+ }
+
+ InitRelMats();
+ }
+ return ret;
+}
+
+void Prefab::GetDesc(EntityDescription &desc) const {
+ Group::GetDesc(desc);
+ desc.AddBool(EDF_PREFAB_LOCKED, prefab_locked);
+ desc.AddPath(EDF_PREFAB_PATH, prefab_path);
+ desc.AddVec3(EDF_ORIGINAL_SCALE, original_scale_);
+}
+
+void Prefab::InfrequentUpdate() {
+ Group::InfrequentUpdate();
+ if( prefab_locked ) {
+ box_color = vec4(22/255.0f, 183/255.0f, 204/255.0f, 1.0f);
+ } else {
+ box_color = vec4(53/255.0f, 253/255.0f, 104/255.0f, 1.0f);
+ }
+}
+
+void Prefab::InitShape() {
+ Group::InitShape();
+ original_scale_ = scale_;
+}
+
+bool Prefab::LockedChildren() {
+ return prefab_locked || Group::LockedChildren();
+}
+
+ObjectSanityState Prefab::GetSanity() {
+ ObjectSanityState sanity = Group::GetSanity();
+ sanity.type = _prefab;
+ return sanity;
+}