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Diffstat (limited to 'Source/Ogda/Searchers/Seekers/materialseeker.cpp')
-rw-r--r--Source/Ogda/Searchers/Seekers/materialseeker.cpp191
1 files changed, 191 insertions, 0 deletions
diff --git a/Source/Ogda/Searchers/Seekers/materialseeker.cpp b/Source/Ogda/Searchers/Seekers/materialseeker.cpp
new file mode 100644
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--- /dev/null
+++ b/Source/Ogda/Searchers/Seekers/materialseeker.cpp
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+//-----------------------------------------------------------------------------
+// Name: materialseeker.cpp
+// Developer: Wolfire Games LLC
+// Description:
+// License: Read below
+//-----------------------------------------------------------------------------
+//
+// Copyright 2022 Wolfire Games LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+//-----------------------------------------------------------------------------
+#include "materialseeker.h"
+
+#include <cassert>
+
+#include <tinyxml.h>
+
+#include <Utility/strings.h>
+#include <Logging/logdata.h>
+
+enum
+{
+ ROOT = 1,
+ EVENT,
+ MATERIAL,
+ PARTICLES,
+ DECALS
+};
+
+std::vector<Item> MaterialSeeker::SearchXML( const Item & item, TiXmlDocument& doc )
+{
+ std::vector<Item> items;
+
+ std::vector<elempair> elems;
+ elems.push_back( elempair( "material", "" ) );
+
+ std::vector<const char*> elems_ignore;
+
+ ElementScanner::Do( items, item, &doc, elems, elems_ignore, this, (void*)ROOT );
+
+ return items;
+}
+
+void MaterialSeeker::HandleElementCallback( std::vector<Item>& items, TiXmlNode* eRoot, TiXmlElement* eElem, const Item& item, void* userdata )
+{
+ if( userdata == (void*)ROOT )
+ {
+ if( strmtch(eElem->Value(), "material") )
+ {
+ std::vector<elempair> elems;
+
+ elems.push_back(elempair("events",""));
+ elems.push_back(elempair("particles",""));
+ elems.push_back(elempair("decals",""));
+
+ std::vector<const char*> elems_ignore;
+ elems_ignore.push_back( "physics" );
+
+ ElementScanner::Do( items, item, eElem, elems, elems_ignore, this, (void*)MATERIAL );
+ }
+ else
+ {
+ LOGE << "Unknown item sub " << eElem->Value() << " " << item << std::endl;
+ }
+ }
+ else if( userdata == (void*)MATERIAL )
+ {
+ if( strmtch(eElem->Value(), "events") )
+ {
+ std::vector<elempair> elems;
+
+ elems.push_back(elempair("leftrunstep",""));
+ elems.push_back(elempair("rightrunstep",""));
+ elems.push_back(elempair("leftwallstep",""));
+ elems.push_back(elempair("rightwallstep",""));
+ elems.push_back(elempair("leftwalkstep",""));
+ elems.push_back(elempair("rightwalkstep",""));
+ elems.push_back(elempair("leftcrouchwalkstep",""));
+ elems.push_back(elempair("rightcrouchwalkstep",""));
+ elems.push_back(elempair("leftcrouchwalkstep",""));
+ elems.push_back(elempair("rightcrouchwalkstep",""));
+ elems.push_back(elempair("land",""));
+ elems.push_back(elempair("land_soft",""));
+ elems.push_back(elempair("land_slide",""));
+ elems.push_back(elempair("slide",""));
+ elems.push_back(elempair("kick",""));
+ elems.push_back(elempair("sweep",""));
+ elems.push_back(elempair("jump",""));
+ elems.push_back(elempair("roll",""));
+ elems.push_back(elempair("edge_grab",""));
+ elems.push_back(elempair("edge_crawl",""));
+ elems.push_back(elempair("bodyfall",""));
+ elems.push_back(elempair("flip",""));
+ elems.push_back(elempair("choke_move",""));
+ elems.push_back(elempair("choke_grab",""));
+ elems.push_back(elempair("choke_full",""));
+ elems.push_back(elempair("choke_fall",""));
+
+ elems.push_back(elempair("weapon_drop_light",""));
+ elems.push_back(elempair("weapon_drop_medium",""));
+ elems.push_back(elempair("weapon_drop_heavy",""));
+
+ elems.push_back(elempair("bodyfall_light",""));
+ elems.push_back(elempair("bodyfall_medium",""));
+ elems.push_back(elempair("bodyfall_heavy",""));
+
+ elems.push_back(elempair("blood_spatter",""));
+ elems.push_back(elempair("blood_drip",""));
+
+ elems.push_back(elempair("physics",""));
+
+ std::vector<const char*> elems_ignore;
+
+ ElementScanner::Do( items, item, eElem, elems, elems_ignore, this, (void*)EVENT );
+ }
+ else if( strmtch(eElem->Value(), "particles") )
+ {
+ std::vector<elempair> elems;
+
+ elems.push_back(elempair("step",""));
+ elems.push_back(elempair("skid",""));
+
+ std::vector<const char*> elems_ignore;
+
+ ElementScanner::Do( items, item, eElem, elems, elems_ignore, this, (void*)PARTICLES );
+ }
+ else if( strmtch(eElem->Value(), "decals") )
+ {
+ std::vector<elempair> elems;
+
+ elems.push_back(elempair("step",""));
+ elems.push_back(elempair("skid",""));
+
+ std::vector<const char*> elems_ignore;
+
+ ElementScanner::Do( items, item, eElem, elems, elems_ignore, this, (void*)DECALS );
+ }
+ else
+ {
+ LOGE << "Unknown item sub " << eElem->Value() << " " << item << std::endl;
+ }
+ }
+ else if( userdata == (void*)DECALS )
+ {
+ std::vector<attribpair> elems;
+ std::vector<const char*> elems_ignore;
+
+ elems.push_back(attribpair("color", "texture"));
+ elems.push_back(attribpair("normal", "texture"));
+
+ elems_ignore.push_back("shader");
+
+ AttributeScanner::Do( items, item, eElem, elems, elems_ignore);
+ }
+ else if( userdata == (void*)EVENT )
+ {
+ std::vector<attribpair> elems;
+ std::vector<const char*> elems_ignore;
+
+ elems.push_back(attribpair("soundgroup", "sound"));
+
+ elems_ignore.push_back("attached");
+ elems_ignore.push_back("max_distance");
+
+ AttributeScanner::Do( items, item, eElem, elems, elems_ignore);
+ }
+ else if( userdata == (void*)PARTICLES )
+ {
+ std::vector<attribpair> elems;
+ std::vector<const char*> elems_ignore;
+
+ elems.push_back(attribpair("path", "particle"));
+
+ AttributeScanner::Do( items, item, eElem, elems, elems_ignore);
+ }
+ else
+ {
+ XMLSeekerBase::HandleElementCallback( items, eRoot, eElem, item, userdata );
+ }
+}