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Diffstat (limited to 'Source/Ogda/Searchers/Seekers/terrainlevelseeker.cpp')
-rw-r--r--Source/Ogda/Searchers/Seekers/terrainlevelseeker.cpp108
1 files changed, 42 insertions, 66 deletions
diff --git a/Source/Ogda/Searchers/Seekers/terrainlevelseeker.cpp b/Source/Ogda/Searchers/Seekers/terrainlevelseeker.cpp
index 084e2a99..4bad0247 100644
--- a/Source/Ogda/Searchers/Seekers/terrainlevelseeker.cpp
+++ b/Source/Ogda/Searchers/Seekers/terrainlevelseeker.cpp
@@ -27,105 +27,81 @@
#include <tinyxml.h>
-std::vector<Item> TerrainLevelSeeker::SearchLevelRoot( const Item& item, TiXmlHandle& hRoot )
-{
+std::vector<Item> TerrainLevelSeeker::SearchLevelRoot(const Item& item, TiXmlHandle& hRoot) {
std::vector<Item> items;
const char* simpleTextures[] = {
"Heightmap",
"DetailMap",
"ColorMap",
"WeightMap",
- "ModelOverride"
- };
-
- const char* type[] =
- {
- "heightmap",
- "texture",
- "raw_texture",
- "texture",
- "model"
- };
-
- assert( ARRLEN(type) == ARRLEN(simpleTextures) );
-
- TiXmlElement *eTerrain = hRoot.FirstChildElement("Terrain").Element();
-
- if( eTerrain )
- {
- TiXmlElement *eElem = eTerrain->FirstChildElement();
-
- while( eElem )
+ "ModelOverride"};
+
+ const char* type[] =
{
+ "heightmap",
+ "texture",
+ "raw_texture",
+ "texture",
+ "model"};
+
+ assert(ARRLEN(type) == ARRLEN(simpleTextures));
+
+ TiXmlElement* eTerrain = hRoot.FirstChildElement("Terrain").Element();
+
+ if (eTerrain) {
+ TiXmlElement* eElem = eTerrain->FirstChildElement();
+
+ while (eElem) {
const char* name = eElem->Value();
int id;
- if( (id = FindStringInArray( simpleTextures, ARRLEN(simpleTextures), name )) >= 0 )
- {
+ if ((id = FindStringInArray(simpleTextures, ARRLEN(simpleTextures), name)) >= 0) {
const char* v = eElem->GetText();
- if(v != NULL && strlen(v) > 0)
- {
- items.push_back(Item(item.input_folder, v,type[id], item.source));
+ if (v != NULL && strlen(v) > 0) {
+ items.push_back(Item(item.input_folder, v, type[id], item.source));
}
- }
- else if( strmtch( name, "DetailMaps" ) )
- {
- TiXmlElement *eDetailMap = eElem->FirstChildElement();
+ } else if (strmtch(name, "DetailMaps")) {
+ TiXmlElement* eDetailMap = eElem->FirstChildElement();
- while( eDetailMap )
- {
+ while (eDetailMap) {
std::vector<attribpair> attribs;
- attribs.push_back(attribpair("colorpath", "texture"));
- attribs.push_back(attribpair("normalpath", "texture"));
- attribs.push_back(attribpair("materialpath","material"));
+ attribs.push_back(attribpair("colorpath", "texture"));
+ attribs.push_back(attribpair("normalpath", "texture"));
+ attribs.push_back(attribpair("materialpath", "material"));
std::vector<const char*> ignore;
- AttributeScanner::Do( items, item, eDetailMap, attribs, ignore );
+ AttributeScanner::Do(items, item, eDetailMap, attribs, ignore);
eDetailMap = eDetailMap->NextSiblingElement();
}
- }
- else if( strmtch( name, "DetailObjects" ) )
- {
- TiXmlElement *eDetailObject = eElem->FirstChildElement();
+ } else if (strmtch(name, "DetailObjects")) {
+ TiXmlElement* eDetailObject = eElem->FirstChildElement();
- while( eDetailObject )
- {
+ while (eDetailObject) {
//<DetailObject obj_path="Data/Objects/Plants/Groundcover/Grass/WildGrass.xml" weight_path="Data/Textures/Terrain/scrubby_hills/scrubby_hills_grass.png" normal_conform="0.5" density="7" min_embed="0" max_embed="0.4" min_scale="0.7" max_scale="2" view_distance="30" jitter_degrees="10" overbright="0" />
{
const char* obj_path = eDetailObject->Attribute("obj_path");
- if( obj_path && strlen( obj_path ) > 0 )
- {
- items.push_back(Item(item.input_folder,obj_path,"object",item.source));
- }
- else
- {
+ if (obj_path && strlen(obj_path) > 0) {
+ items.push_back(Item(item.input_folder, obj_path, "object", item.source));
+ } else {
LOGW << "Missing expected attribute obj_path." << std::endl;
}
}
-
- {
+
+ {
const char* weight_path = eDetailObject->Attribute("weight_path");
- if( weight_path && strlen( weight_path ) > 0 )
- {
- items.push_back(Item(item.input_folder,weight_path,"texture",item.source));
- }
- else
- {
+ if (weight_path && strlen(weight_path) > 0) {
+ items.push_back(Item(item.input_folder, weight_path, "texture", item.source));
+ } else {
LOGW << "Missing expected attribute weight_path." << std::endl;
}
}
- eDetailObject = eDetailObject->NextSiblingElement();
+ eDetailObject = eDetailObject->NextSiblingElement();
}
- }
- else if( strmtch( name, "ShaderExtra" ) )
- {
-
- }
- else
- {
+ } else if (strmtch(name, "ShaderExtra")) {
+ } else {
LOGW << "Missing subhandler for " << name << " in Terrain under level" << item << std::endl;
}