Welcome to mirror list, hosted at ThFree Co, Russian Federation.

github.com/WolfireGames/overgrowth.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'Source/Online/Message/angelscript_data.h')
-rw-r--r--Source/Online/Message/angelscript_data.h51
1 files changed, 51 insertions, 0 deletions
diff --git a/Source/Online/Message/angelscript_data.h b/Source/Online/Message/angelscript_data.h
new file mode 100644
index 00000000..515c712e
--- /dev/null
+++ b/Source/Online/Message/angelscript_data.h
@@ -0,0 +1,51 @@
+//-----------------------------------------------------------------------------
+// Name: angelscript_data.h
+// Developer: Wolfire Games LLC
+// Description:
+// License: Read below
+//-----------------------------------------------------------------------------
+//
+// Copyright 2022 Wolfire Games LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+//-----------------------------------------------------------------------------
+#pragma once
+#include "online_message_base.h"
+
+#include <Online/online_datastructures.h>
+
+#include <vector>
+
+using std::vector;
+
+namespace OnlineMessages {
+ class AngelscriptData : public OnlineMessageBase {
+ public:
+ uint32_t state;
+ vector<char> data;
+ bool is_persistent_sync;
+
+ public:
+
+ AngelscriptData();
+ AngelscriptData(uint32_t state, vector<char> data, bool is_persistent_sync);
+
+ static binn* Serialize(void* object);
+ static void Deserialize(void* object, binn* l);
+ static void Execute(const OnlineMessageRef& ref, void* object, PeerID peer);
+
+ static void* Construct(void *mem);
+ static void Destroy(void* object);
+ };
+}