Welcome to mirror list, hosted at ThFree Co, Russian Federation.

github.com/WolfireGames/overgrowth.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'Source/Online/Message/attach_to_message.h')
-rw-r--r--Source/Online/Message/attach_to_message.h34
1 files changed, 17 insertions, 17 deletions
diff --git a/Source/Online/Message/attach_to_message.h b/Source/Online/Message/attach_to_message.h
index 0073b6bf..52d9d5ee 100644
--- a/Source/Online/Message/attach_to_message.h
+++ b/Source/Online/Message/attach_to_message.h
@@ -1,7 +1,7 @@
//-----------------------------------------------------------------------------
// Name: attach_to_message.h
// Developer: Wolfire Games LLC
-// Description:
+// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
@@ -25,21 +25,21 @@
#include "online_message_base.h"
namespace OnlineMessages {
- class AttachToMessage : public OnlineMessageBase {
- public:
- CommonObjectID parent_id;
- CommonObjectID child_id;
- uint32_t bone_id;
- bool attach;
- bool mirrored;
+class AttachToMessage : public OnlineMessageBase {
+ public:
+ CommonObjectID parent_id;
+ CommonObjectID child_id;
+ uint32_t bone_id;
+ bool attach;
+ bool mirrored;
- public:
- AttachToMessage(ObjectID parent_id, ObjectID child_id, uint32_t bone_id, bool attach, bool mirrored);
+ public:
+ AttachToMessage(ObjectID parent_id, ObjectID child_id, uint32_t bone_id, bool attach, bool mirrored);
- static binn* Serialize(void* object);
- static void Deserialize(void* object, binn* source);
- static void Execute(const OnlineMessageRef& ref, void* object, PeerID from);
- static void* Construct(void* mem);
- static void Destroy(void* object);
- };
-}
+ static binn* Serialize(void* object);
+ static void Deserialize(void* object, binn* source);
+ static void Execute(const OnlineMessageRef& ref, void* object, PeerID from);
+ static void* Construct(void* mem);
+ static void Destroy(void* object);
+};
+} // namespace OnlineMessages