diff options
Diffstat (limited to 'Source/Online/Message/audio_play_sound_group_relative_gain_message.cpp')
-rw-r--r-- | Source/Online/Message/audio_play_sound_group_relative_gain_message.cpp | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/Source/Online/Message/audio_play_sound_group_relative_gain_message.cpp b/Source/Online/Message/audio_play_sound_group_relative_gain_message.cpp new file mode 100644 index 00000000..d640e558 --- /dev/null +++ b/Source/Online/Message/audio_play_sound_group_relative_gain_message.cpp @@ -0,0 +1,73 @@ +//----------------------------------------------------------------------------- +// Name: audio_play_sound_group_relative_gain_message.cpp +// Developer: Wolfire Games LLC +// Description: +// License: Read below +//----------------------------------------------------------------------------- +// +// Copyright 2022 Wolfire Games LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +//----------------------------------------------------------------------------- +#include "audio_play_sound_group_relative_gain_message.h" + +#include <Main/engine.h> +#include <Utility/binn_util.h> + +namespace OnlineMessages { + AudioPlaySoundGroupRelativeGainMessage::AudioPlaySoundGroupRelativeGainMessage(const std::string& path, float gain) : + OnlineMessageBase(OnlineMessageCategory::LEVEL_TRANSIENT), + path(path), gain(gain) + { + + } + + binn* AudioPlaySoundGroupRelativeGainMessage::Serialize(void* object) { + AudioPlaySoundGroupRelativeGainMessage* t = static_cast<AudioPlaySoundGroupRelativeGainMessage*>(object); + binn* l = binn_object(); + + binn_object_set_std_string(l, "path", t->path); + binn_object_set_float(l, "gain", t->gain); + + return l; + } + + void AudioPlaySoundGroupRelativeGainMessage::Deserialize(void* object, binn* l) { + AudioPlaySoundGroupRelativeGainMessage* t = static_cast<AudioPlaySoundGroupRelativeGainMessage*>(object); + + binn_object_get_std_string(l, "path", &t->path); + binn_object_get_float(l, "gain", &t->gain); + } + + void AudioPlaySoundGroupRelativeGainMessage::Execute(const OnlineMessageRef& ref, void* object, PeerID from) { + AudioPlaySoundGroupRelativeGainMessage* t = static_cast<AudioPlaySoundGroupRelativeGainMessage*>(object); + + SoundGroupRef sgr = Engine::Instance()->GetAssetManager()->LoadSync<SoundGroup>(t->path); + SoundGroupPlayInfo sgpi(SoundGroupPlayInfo(*sgr, vec3(0.0f))); + sgpi.flags = sgpi.flags | SoundFlags::kRelative; + sgpi.gain = t->gain; + + int handle = Engine::Instance()->GetSound()->CreateHandle(__FUNCTION__); + Engine::Instance()->GetSound()->PlayGroup(handle, sgpi); + } + + void* AudioPlaySoundGroupRelativeGainMessage::Construct(void *mem) { + return new(mem) AudioPlaySoundGroupRelativeGainMessage("", 0.0f); + } + + void AudioPlaySoundGroupRelativeGainMessage::Destroy(void* object) { + AudioPlaySoundGroupRelativeGainMessage* t = static_cast<AudioPlaySoundGroupRelativeGainMessage*>(object); + t->~AudioPlaySoundGroupRelativeGainMessage(); + } +} |