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Diffstat (limited to 'Source/Online/Message/audio_play_sound_impact_item_message.cpp')
-rw-r--r--Source/Online/Message/audio_play_sound_impact_item_message.cpp87
1 files changed, 87 insertions, 0 deletions
diff --git a/Source/Online/Message/audio_play_sound_impact_item_message.cpp b/Source/Online/Message/audio_play_sound_impact_item_message.cpp
new file mode 100644
index 00000000..d6c13983
--- /dev/null
+++ b/Source/Online/Message/audio_play_sound_impact_item_message.cpp
@@ -0,0 +1,87 @@
+//-----------------------------------------------------------------------------
+// Name: audio_play_sound_impact_item_message.cpp
+// Developer: Wolfire Games LLC
+// Description:
+// License: Read below
+//-----------------------------------------------------------------------------
+//
+// Copyright 2022 Wolfire Games LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+//-----------------------------------------------------------------------------
+#include "audio_play_sound_impact_item_message.h"
+
+#include <Objects/itemobject.h>
+
+#include <Main/engine.h>
+#include <Utility/binn_util.h>
+
+namespace OnlineMessages {
+ AudioPlaySoundImpactItemMessage::AudioPlaySoundImpactItemMessage(ObjectID id, vec3 pos, vec3 normal, float impulse) :
+ OnlineMessageBase(OnlineMessageCategory::LEVEL_TRANSIENT),
+ pos(pos),
+ normal(normal),
+ impulse(impulse) {
+
+ this->id = Online::Instance()->GetOriginalID(id);
+ }
+
+ binn* AudioPlaySoundImpactItemMessage::Serialize(void* object) {
+ AudioPlaySoundImpactItemMessage* t = static_cast<AudioPlaySoundImpactItemMessage*>(object);
+ binn* l = binn_object();
+
+ binn_object_set_int32(l, "id", t->id);
+ binn_object_set_vec3(l, "pos", t->pos);
+ binn_object_set_vec3(l, "normal", t->normal);
+ binn_object_set_float(l, "impulse", t->impulse);
+
+ return l;
+ }
+
+ void AudioPlaySoundImpactItemMessage::Deserialize(void* object, binn* l) {
+ AudioPlaySoundImpactItemMessage* t = static_cast<AudioPlaySoundImpactItemMessage*>(object);
+
+ binn_object_get_int32(l, "id", &t->id);
+ binn_object_get_vec3(l, "pos", &t->pos);
+ binn_object_get_vec3(l, "normal", &t->normal);
+ binn_object_get_float(l, "impulse", &t->impulse);
+ }
+
+ void AudioPlaySoundImpactItemMessage::Execute(const OnlineMessageRef& ref, void* object, PeerID from) {
+ AudioPlaySoundImpactItemMessage* t = static_cast<AudioPlaySoundImpactItemMessage*>(object);
+ ObjectID object_id = Online::Instance()->GetObjectID(t->id);
+
+ SceneGraph* scene_graph = Engine::Instance()->GetSceneGraph();
+ if(scene_graph != nullptr) {
+ Object* obj = scene_graph->GetObjectFromID(object_id);
+ if(obj != nullptr && obj->GetType() == _item_object) {
+ ItemObject* item_object = (ItemObject*) obj;
+ item_object->PlayImpactSound(t->pos, t->normal, t->impulse);
+ } else {
+ LOGW << "Unable to find item with ID: " << object_id << " (" << t->id << ")" << std::endl;
+ }
+ } else {
+ LOGW << "Unable to apply impact sound due to missing scene graph" << std::endl;
+ }
+ }
+
+ void* AudioPlaySoundImpactItemMessage::Construct(void *mem) {
+ return new(mem) AudioPlaySoundImpactItemMessage(0, vec3(), vec3(), 0.0f);
+ }
+
+ void AudioPlaySoundImpactItemMessage::Destroy(void* object) {
+ AudioPlaySoundImpactItemMessage* t = static_cast<AudioPlaySoundImpactItemMessage*>(object);
+ t->~AudioPlaySoundImpactItemMessage();
+ }
+}