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Diffstat (limited to 'Source/Online/Message/chat_entry_message.cpp')
-rw-r--r-- | Source/Online/Message/chat_entry_message.cpp | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/Source/Online/Message/chat_entry_message.cpp b/Source/Online/Message/chat_entry_message.cpp new file mode 100644 index 00000000..925962e4 --- /dev/null +++ b/Source/Online/Message/chat_entry_message.cpp @@ -0,0 +1,78 @@ +//----------------------------------------------------------------------------- +// Name: chat_entry_message.cpp +// Developer: Wolfire Games LLC +// Description: +// License: Read below +//----------------------------------------------------------------------------- +// +// Copyright 2022 Wolfire Games LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +//----------------------------------------------------------------------------- +#include "chat_entry_message.h" + +#include <Main/engine.h> +#include <Utility/binn_util.h> +#include <Online/online_utility.h> + +namespace OnlineMessages { + ChatEntryMessage::ChatEntryMessage(const std::string & entry) : + OnlineMessageBase(OnlineMessageCategory::LEVEL_TRANSIENT), + entry(entry) + { + + } + + binn* ChatEntryMessage::Serialize(void* object) { + ChatEntryMessage* t = static_cast<ChatEntryMessage*>(object); + binn* l = binn_object(); + + binn_object_set_std_string(l, "entry", t->entry); + + return l; + } + + void ChatEntryMessage::Deserialize(void* object, binn* l) { + ChatEntryMessage* t = static_cast<ChatEntryMessage*>(object); + + binn_object_get_std_string(l, "entry", &t->entry); + } + + void ChatEntryMessage::Execute(const OnlineMessageRef& ref, void* object, PeerID from) { + ChatEntryMessage* t = static_cast<ChatEntryMessage*>(object); + + // Hosts will prefix name of sender and send it to everyone, clients will simply apply it here. + if (Online::Instance()->IsActive()) { + if (Online::Instance()->IsHosting()) { + if (OnlineUtility::IsCommand(t->entry)) { + OnlineUtility::HandleCommand(from, t->entry); // TODO We assume that peer_id == player_id here + Online::Instance()->Send<ChatEntryMessage>(Online::Instance()->online_session->player_states[from].playername + ": " + t->entry); + } else { + Online::Instance()->SendRawChatMessage(Online::Instance()->online_session->player_states[from].playername + ": " + t->entry); + } + } else { + Online::Instance()->AddLocalChatMessage(t->entry); + } + } + } + + void* ChatEntryMessage::Construct(void *mem) { + return new(mem) ChatEntryMessage(""); + } + + void ChatEntryMessage::Destroy(void* object) { + ChatEntryMessage* t = static_cast<ChatEntryMessage*>(object); + t->~ChatEntryMessage(); + } +} |