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Diffstat (limited to 'Source/Online/Message/chat_entry_message.cpp')
-rw-r--r--Source/Online/Message/chat_entry_message.cpp78
1 files changed, 78 insertions, 0 deletions
diff --git a/Source/Online/Message/chat_entry_message.cpp b/Source/Online/Message/chat_entry_message.cpp
new file mode 100644
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--- /dev/null
+++ b/Source/Online/Message/chat_entry_message.cpp
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+//-----------------------------------------------------------------------------
+// Name: chat_entry_message.cpp
+// Developer: Wolfire Games LLC
+// Description:
+// License: Read below
+//-----------------------------------------------------------------------------
+//
+// Copyright 2022 Wolfire Games LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+//-----------------------------------------------------------------------------
+#include "chat_entry_message.h"
+
+#include <Main/engine.h>
+#include <Utility/binn_util.h>
+#include <Online/online_utility.h>
+
+namespace OnlineMessages {
+ ChatEntryMessage::ChatEntryMessage(const std::string & entry) :
+ OnlineMessageBase(OnlineMessageCategory::LEVEL_TRANSIENT),
+ entry(entry)
+ {
+
+ }
+
+ binn* ChatEntryMessage::Serialize(void* object) {
+ ChatEntryMessage* t = static_cast<ChatEntryMessage*>(object);
+ binn* l = binn_object();
+
+ binn_object_set_std_string(l, "entry", t->entry);
+
+ return l;
+ }
+
+ void ChatEntryMessage::Deserialize(void* object, binn* l) {
+ ChatEntryMessage* t = static_cast<ChatEntryMessage*>(object);
+
+ binn_object_get_std_string(l, "entry", &t->entry);
+ }
+
+ void ChatEntryMessage::Execute(const OnlineMessageRef& ref, void* object, PeerID from) {
+ ChatEntryMessage* t = static_cast<ChatEntryMessage*>(object);
+
+ // Hosts will prefix name of sender and send it to everyone, clients will simply apply it here.
+ if (Online::Instance()->IsActive()) {
+ if (Online::Instance()->IsHosting()) {
+ if (OnlineUtility::IsCommand(t->entry)) {
+ OnlineUtility::HandleCommand(from, t->entry); // TODO We assume that peer_id == player_id here
+ Online::Instance()->Send<ChatEntryMessage>(Online::Instance()->online_session->player_states[from].playername + ": " + t->entry);
+ } else {
+ Online::Instance()->SendRawChatMessage(Online::Instance()->online_session->player_states[from].playername + ": " + t->entry);
+ }
+ } else {
+ Online::Instance()->AddLocalChatMessage(t->entry);
+ }
+ }
+ }
+
+ void* ChatEntryMessage::Construct(void *mem) {
+ return new(mem) ChatEntryMessage("");
+ }
+
+ void ChatEntryMessage::Destroy(void* object) {
+ ChatEntryMessage* t = static_cast<ChatEntryMessage*>(object);
+ t->~ChatEntryMessage();
+ }
+}