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Diffstat (limited to 'Source/Online/Message/player_input_message.h')
-rw-r--r--Source/Online/Message/player_input_message.h32
1 files changed, 16 insertions, 16 deletions
diff --git a/Source/Online/Message/player_input_message.h b/Source/Online/Message/player_input_message.h
index 13161ebf..29287fcc 100644
--- a/Source/Online/Message/player_input_message.h
+++ b/Source/Online/Message/player_input_message.h
@@ -1,7 +1,7 @@
//-----------------------------------------------------------------------------
// Name: player_input_message.h
// Developer: Wolfire Games LLC
-// Description:
+// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
@@ -25,20 +25,20 @@
#include "online_message_base.h"
namespace OnlineMessages {
- class PlayerInputMessage : public OnlineMessageBase {
- public:
- float depth;
- uint16_t depth_count;
- uint16_t count;
- uint8_t id;
+class PlayerInputMessage : public OnlineMessageBase {
+ public:
+ float depth;
+ uint16_t depth_count;
+ uint16_t count;
+ uint8_t id;
- public:
- PlayerInputMessage(float depth, uint16_t depth_count, uint16_t count, uint8_t id);
+ public:
+ PlayerInputMessage(float depth, uint16_t depth_count, uint16_t count, uint8_t id);
- static binn* Serialize(void* object);
- static void Deserialize(void* object, binn* source);
- static void Execute(const OnlineMessageRef& ref, void* object, PeerID from);
- static void* Construct(void* mem);
- static void Destroy(void* object);
- };
-}
+ static binn* Serialize(void* object);
+ static void Deserialize(void* object, binn* source);
+ static void Execute(const OnlineMessageRef& ref, void* object, PeerID from);
+ static void* Construct(void* mem);
+ static void Destroy(void* object);
+};
+} // namespace OnlineMessages