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Diffstat (limited to 'Source/Online/Message/remove_player_state.cpp')
-rw-r--r--Source/Online/Message/remove_player_state.cpp67
1 files changed, 67 insertions, 0 deletions
diff --git a/Source/Online/Message/remove_player_state.cpp b/Source/Online/Message/remove_player_state.cpp
new file mode 100644
index 00000000..671f4687
--- /dev/null
+++ b/Source/Online/Message/remove_player_state.cpp
@@ -0,0 +1,67 @@
+//-----------------------------------------------------------------------------
+// Name: remove_player_state.cpp
+// Developer: Wolfire Games LLC
+// Description:
+// License: Read below
+//-----------------------------------------------------------------------------
+//
+// Copyright 2022 Wolfire Games LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+//-----------------------------------------------------------------------------
+#include "remove_player_state.h"
+
+#include <Online/online.h>
+#include <Utility/binn_util.h>
+
+namespace OnlineMessages {
+ RemovePlayerState::RemovePlayerState(PlayerID player_id) :
+ OnlineMessageBase(OnlineMessageCategory::LEVEL_TRANSIENT),
+ player_id(player_id)
+ {
+
+ }
+
+ binn* RemovePlayerState::Serialize(void* object) {
+ RemovePlayerState* t = static_cast<RemovePlayerState*>(object);
+ binn* l = binn_object();
+
+ binn_object_set_uint8(l, "player_id", t->player_id);
+
+ return l;
+ }
+
+ void RemovePlayerState::Deserialize(void* object, binn* l) {
+ RemovePlayerState* t = static_cast<RemovePlayerState*>(object);
+
+ binn_object_get_uint8(l, "player_id", &t->player_id);
+ }
+
+ void RemovePlayerState::Execute(const OnlineMessageRef& ref, void* object, PeerID from) {
+ RemovePlayerState* t = static_cast<RemovePlayerState*>(object);
+
+ if (Online::Instance()->online_session->player_states.find(t->player_id) != Online::Instance()->online_session->player_states.end()) {
+ Online::Instance()->online_session->player_states.erase(t->player_id);
+ }
+ }
+
+ void* RemovePlayerState::Construct(void *mem) {
+ return new(mem) RemovePlayerState(0);
+ }
+
+ void RemovePlayerState::Destroy(void* object) {
+ RemovePlayerState* t = static_cast<RemovePlayerState*>(object);
+ t->~RemovePlayerState();
+ }
+}