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Diffstat (limited to 'Source/Online/Message/timed_slow_motion.h')
-rw-r--r-- | Source/Online/Message/timed_slow_motion.h | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/Source/Online/Message/timed_slow_motion.h b/Source/Online/Message/timed_slow_motion.h new file mode 100644 index 00000000..05e9faf8 --- /dev/null +++ b/Source/Online/Message/timed_slow_motion.h @@ -0,0 +1,45 @@ +//----------------------------------------------------------------------------- +// Name: timed_slow_motion.h +// Developer: Wolfire Games LLC +// Description: +// License: Read below +//----------------------------------------------------------------------------- +// +// Copyright 2022 Wolfire Games LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +//----------------------------------------------------------------------------- +#pragma once + +#include "online_message_base.h" + +#include <Online/online_datastructures.h> + +namespace OnlineMessages { + class TimedSlowMotion : public OnlineMessageBase { + private: + float target_time_scale; + float how_long; + float delay; + + public: + TimedSlowMotion(float target_time_scale, float how_long, float delay); + + static binn* Serialize(void* object); + static void Deserialize(void* object, binn* l); + static void Execute(const OnlineMessageRef& ref, void* object, PeerID peer); + static void* Construct(void *mem); + static void Destroy(void* object); + }; +} |