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Diffstat (limited to 'Source/Online/Message/timed_slow_motion.h')
-rw-r--r--Source/Online/Message/timed_slow_motion.h30
1 files changed, 15 insertions, 15 deletions
diff --git a/Source/Online/Message/timed_slow_motion.h b/Source/Online/Message/timed_slow_motion.h
index 05e9faf8..cf4cd807 100644
--- a/Source/Online/Message/timed_slow_motion.h
+++ b/Source/Online/Message/timed_slow_motion.h
@@ -1,7 +1,7 @@
//-----------------------------------------------------------------------------
// Name: timed_slow_motion.h
// Developer: Wolfire Games LLC
-// Description:
+// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
@@ -27,19 +27,19 @@
#include <Online/online_datastructures.h>
namespace OnlineMessages {
- class TimedSlowMotion : public OnlineMessageBase {
- private:
- float target_time_scale;
- float how_long;
- float delay;
+class TimedSlowMotion : public OnlineMessageBase {
+ private:
+ float target_time_scale;
+ float how_long;
+ float delay;
- public:
- TimedSlowMotion(float target_time_scale, float how_long, float delay);
+ public:
+ TimedSlowMotion(float target_time_scale, float how_long, float delay);
- static binn* Serialize(void* object);
- static void Deserialize(void* object, binn* l);
- static void Execute(const OnlineMessageRef& ref, void* object, PeerID peer);
- static void* Construct(void *mem);
- static void Destroy(void* object);
- };
-}
+ static binn* Serialize(void* object);
+ static void Deserialize(void* object, binn* l);
+ static void Execute(const OnlineMessageRef& ref, void* object, PeerID peer);
+ static void* Construct(void* mem);
+ static void Destroy(void* object);
+};
+} // namespace OnlineMessages