diff options
Diffstat (limited to 'Source/Online/online_file_transfer_handler.h')
-rw-r--r-- | Source/Online/online_file_transfer_handler.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/Source/Online/online_file_transfer_handler.h b/Source/Online/online_file_transfer_handler.h index 0144209d..d6d16c30 100644 --- a/Source/Online/online_file_transfer_handler.h +++ b/Source/Online/online_file_transfer_handler.h @@ -1,7 +1,7 @@ //----------------------------------------------------------------------------- // Name: online_file_transfer_handler.h // Developer: Wolfire Games LLC -// Description: +// Description: // License: Read below //----------------------------------------------------------------------------- // @@ -47,25 +47,25 @@ struct FileTransfer { uint32_t file_len; int8_t file_id; int8_t number_of_messages; - char * file_name; - unsigned char * file_data; + char* file_name; + unsigned char* file_data; }; /// TODO This class has a big assumption that we only send one file at a time! /// Attempting to send another file while the previous file is not fully send will cause all kinds of corruption issues class OnlineFileTransferHandler { -private: - std::fstream file_handle; // TODO this shouldn't be a member variable - + private: + std::fstream file_handle; // TODO this shouldn't be a member variable + std::string GetTempFileTransferPath(const FileTransfer file_transfer) const; void CreateDirectoriesForFile(FileTransfer file, const std::string& file_location); void FinishedStreamingFileToDisk(const std::string& file_location); void StreamFilePackageToDisk(FileTransfer file); std::vector<FileTransfer*> SplitFile(std::string path, std::vector<unsigned char> buffer, FileTransfer::Type filetype); - //void SendFile(HSteamNetConnection peer, const char * path, FileTransfer::Type filetype); + // void SendFile(HSteamNetConnection peer, const char * path, FileTransfer::Type filetype); -public: - //void SendLevelFiles(const HSteamNetConnection peer, const LevelInfo& level_info, const std::string& level_name); - //void SendCampaignFiles(HSteamNetConnection peer, const std::string& campaign_id); + public: + // void SendLevelFiles(const HSteamNetConnection peer, const LevelInfo& level_info, const std::string& level_name); + // void SendCampaignFiles(HSteamNetConnection peer, const std::string& campaign_id); void SaveFile(FileTransfer file); }; |