Welcome to mirror list, hosted at ThFree Co, Russian Federation.

github.com/WolfireGames/overgrowth.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'Source/Online/online_file_transfer_handler.h')
-rw-r--r--Source/Online/online_file_transfer_handler.h71
1 files changed, 71 insertions, 0 deletions
diff --git a/Source/Online/online_file_transfer_handler.h b/Source/Online/online_file_transfer_handler.h
new file mode 100644
index 00000000..0144209d
--- /dev/null
+++ b/Source/Online/online_file_transfer_handler.h
@@ -0,0 +1,71 @@
+//-----------------------------------------------------------------------------
+// Name: online_file_transfer_handler.h
+// Developer: Wolfire Games LLC
+// Description:
+// License: Read below
+//-----------------------------------------------------------------------------
+//
+// Copyright 2022 Wolfire Games LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+//-----------------------------------------------------------------------------
+#pragma once
+
+#include <Online/online_datastructures.h>
+#include <Game/levelinfo.h>
+
+#if ENABLE_STEAMWORKS || ENABLE_GAMENETWORKINGSOCKETS
+#include <steamnetworkingtypes.h>
+#endif
+
+#include <vector>
+#include <unordered_map>
+#include <mutex>
+#include <fstream>
+
+struct FileTransfer {
+ enum Type {
+ SCRIPT = 1 << 0,
+ LEVEL = 1 << 1,
+ TEXTURE = 1 << 2,
+ CAMPAIGN = 1 << 3
+
+ };
+ Type type;
+ uint32_t name_len;
+ uint32_t file_len;
+ int8_t file_id;
+ int8_t number_of_messages;
+ char * file_name;
+ unsigned char * file_data;
+};
+
+/// TODO This class has a big assumption that we only send one file at a time!
+/// Attempting to send another file while the previous file is not fully send will cause all kinds of corruption issues
+class OnlineFileTransferHandler {
+private:
+ std::fstream file_handle; // TODO this shouldn't be a member variable
+
+ std::string GetTempFileTransferPath(const FileTransfer file_transfer) const;
+ void CreateDirectoriesForFile(FileTransfer file, const std::string& file_location);
+ void FinishedStreamingFileToDisk(const std::string& file_location);
+ void StreamFilePackageToDisk(FileTransfer file);
+ std::vector<FileTransfer*> SplitFile(std::string path, std::vector<unsigned char> buffer, FileTransfer::Type filetype);
+ //void SendFile(HSteamNetConnection peer, const char * path, FileTransfer::Type filetype);
+
+public:
+ //void SendLevelFiles(const HSteamNetConnection peer, const LevelInfo& level_info, const std::string& level_name);
+ //void SendCampaignFiles(HSteamNetConnection peer, const std::string& campaign_id);
+ void SaveFile(FileTransfer file);
+};