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Diffstat (limited to 'Source/Scripting/angelscript/add_on/scriptmath/scriptmathcomplex.h')
-rw-r--r--Source/Scripting/angelscript/add_on/scriptmath/scriptmathcomplex.h76
1 files changed, 37 insertions, 39 deletions
diff --git a/Source/Scripting/angelscript/add_on/scriptmath/scriptmathcomplex.h b/Source/Scripting/angelscript/add_on/scriptmath/scriptmathcomplex.h
index 8d33915d..86e9b7dd 100644
--- a/Source/Scripting/angelscript/add_on/scriptmath/scriptmathcomplex.h
+++ b/Source/Scripting/angelscript/add_on/scriptmath/scriptmathcomplex.h
@@ -1,55 +1,53 @@
#ifndef SCRIPTMATHCOMPLEX_H
#define SCRIPTMATHCOMPLEX_H
-#ifndef ANGELSCRIPT_H
+#ifndef ANGELSCRIPT_H
// Avoid having to inform include path if header is already include before
#include <angelscript.h>
#endif
-
BEGIN_AS_NAMESPACE
-// This class implements complex numbers and the common
+// This class implements complex numbers and the common
// operations that can be done with it.
//
// Ref: http://mathworld.wolfram.com/ComplexNumber.html
-struct Complex
-{
- Complex();
- Complex(const Complex &other);
- Complex(float r, float i = 0);
-
- // Assignment operator
- Complex &operator=(const Complex &other);
-
- // Compound assigment operators
- Complex &operator+=(const Complex &other);
- Complex &operator-=(const Complex &other);
- Complex &operator*=(const Complex &other);
- Complex &operator/=(const Complex &other);
-
- float length() const;
- float squaredLength() const;
-
- // Swizzle operators
- Complex get_ri() const;
- void set_ri(const Complex &in);
- Complex get_ir() const;
- void set_ir(const Complex &in);
-
- // Comparison
- bool operator==(const Complex &other) const;
- bool operator!=(const Complex &other) const;
-
- // Math operators
- Complex operator+(const Complex &other) const;
- Complex operator-(const Complex &other) const;
- Complex operator*(const Complex &other) const;
- Complex operator/(const Complex &other) const;
-
- float r;
- float i;
+struct Complex {
+ Complex();
+ Complex(const Complex &other);
+ Complex(float r, float i = 0);
+
+ // Assignment operator
+ Complex &operator=(const Complex &other);
+
+ // Compound assigment operators
+ Complex &operator+=(const Complex &other);
+ Complex &operator-=(const Complex &other);
+ Complex &operator*=(const Complex &other);
+ Complex &operator/=(const Complex &other);
+
+ float length() const;
+ float squaredLength() const;
+
+ // Swizzle operators
+ Complex get_ri() const;
+ void set_ri(const Complex &in);
+ Complex get_ir() const;
+ void set_ir(const Complex &in);
+
+ // Comparison
+ bool operator==(const Complex &other) const;
+ bool operator!=(const Complex &other) const;
+
+ // Math operators
+ Complex operator+(const Complex &other) const;
+ Complex operator-(const Complex &other) const;
+ Complex operator*(const Complex &other) const;
+ Complex operator/(const Complex &other) const;
+
+ float r;
+ float i;
};
// This function will determine the configuration of the engine