diff options
Diffstat (limited to 'Source/Sound/AudioFilters/limiter_audio_filter.h')
-rw-r--r-- | Source/Sound/AudioFilters/limiter_audio_filter.h | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/Source/Sound/AudioFilters/limiter_audio_filter.h b/Source/Sound/AudioFilters/limiter_audio_filter.h new file mode 100644 index 00000000..02748a8b --- /dev/null +++ b/Source/Sound/AudioFilters/limiter_audio_filter.h @@ -0,0 +1,42 @@ +//----------------------------------------------------------------------------- +// Name: limiter_audio_filter.h +// Developer: Wolfire Games LLC +// Description: +// License: Read below +//----------------------------------------------------------------------------- +// +// Copyright 2022 Wolfire Games LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +//----------------------------------------------------------------------------- +#pragma once + +#include <Sound/buffer_segment.h> +#include <Sound/high_res_buffer_segment.h> + + +class LimiterAudioFilter { +private: + float current_limit_gain; + float target_limit_gain; + int frame_delay_limit; + + HighResBufferSegment next1; + HighResBufferSegment next_f; +public: + LimiterAudioFilter(); + + bool Step( HighResBufferSegment* buf ); + void Reset(); +}; |