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Diffstat (limited to 'Source/Sound/high_res_buffer_segment.h')
-rw-r--r--Source/Sound/high_res_buffer_segment.h48
1 files changed, 48 insertions, 0 deletions
diff --git a/Source/Sound/high_res_buffer_segment.h b/Source/Sound/high_res_buffer_segment.h
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+++ b/Source/Sound/high_res_buffer_segment.h
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+//-----------------------------------------------------------------------------
+// Name: high_res_buffer_segment.h
+// Developer: Wolfire Games LLC
+// Description:
+// License: Read below
+//-----------------------------------------------------------------------------
+//
+// Copyright 2022 Wolfire Games LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+//-----------------------------------------------------------------------------
+#pragma once
+
+#include <Internal/integer.h>
+
+#include <cmath>
+#include <cstring>
+
+class HighResBufferSegment
+{
+public:
+ HighResBufferSegment();
+
+ size_t FullSampleCount() const;
+ size_t FlatSampleCount() const;
+ size_t SampleSize() const;
+
+ static const size_t SAMPLE_SIZE = 4;
+ static const size_t BUF_SIZE = 4096*2*SAMPLE_SIZE;
+
+ size_t sample_rate;
+ size_t channels;
+
+ size_t data_size;
+ int error_code;
+ char buf[BUF_SIZE];
+};