diff options
Diffstat (limited to 'Source/Sound/soundplayinfo.cpp')
-rw-r--r-- | Source/Sound/soundplayinfo.cpp | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/Source/Sound/soundplayinfo.cpp b/Source/Sound/soundplayinfo.cpp new file mode 100644 index 00000000..ccf8ca24 --- /dev/null +++ b/Source/Sound/soundplayinfo.cpp @@ -0,0 +1,97 @@ +//----------------------------------------------------------------------------- +// Name: soundplayinfo.cpp +// Developer: Wolfire Games LLC +// Description: +// License: Read below +//----------------------------------------------------------------------------- +// +// Copyright 2022 Wolfire Games LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +//----------------------------------------------------------------------------- +#include "soundplayinfo.h" + +#include <Threading/rand.h> +#include <Threading/sdl_wrapper.h> + +#include <Math/enginemath.h> +#include <Logging/logdata.h> + +#include <sstream> + +SoundPlayInfo::SoundPlayInfo(): position(0.0f), + occlusion_position(0.0f), + pitch(1.0f), + volume(1.0f), + volume_mult(1.0f), + max_gain(1.0f), + max_distance(30.0f), + looping(false), + flags(0), + priority(_default_priority), + created_by_id(-1), + play_past_tick(0) +{ +} + +SoundGroupPlayInfo::SoundGroupPlayInfo( const SoundGroup& sg, const vec3 &_pos ) : + position(_pos), + occlusion_position(_pos), + gain(1.0f), + max_gain(1.0f), + volume_mult(1.0f), + pitch_shift(1.0f), + path(sg.GetPath()), + created_by_id(-1), + flags(0), + priority(_sound_priority_low), + num_variants(sg.GetNumVariants()), + volume(sg.GetVolume()), + max_distance(sg.GetMaxDistance()), + play_past_tick() +{ + SetNumVariants(num_variants); + play_past_tick = SDL_TS_GetTicks() + 1000 * (unsigned int)sg.GetDelay(); + sound_base_path = path.substr(0,path.size()-4); +} + +std::string SoundGroupPlayInfo::GetARandomOrderedSoundPath( pcg32_random_t* reseed ) +{ + const char* fstring = "%s_%d.wav"; + char target_s[kPathSize]; + + int i = 0; + if( num_variants > 0 ) { + i = pcg32_random_r(reseed) % num_variants; + + if( previous_sound_id == i ) { + i = (i + 1) % num_variants; + } + } + + previous_sound_id = i; + + FormatString(target_s, kPathSize, fstring, sound_base_path.c_str(), i+1); + + return std::string(target_s); +} + +void SoundGroupPlayInfo::SetNumVariants(int _num_variants) +{ + num_variants = _num_variants; +} + +const std::string& SoundGroupPlayInfo::GetPath() const { + return path; +} |