Welcome to mirror list, hosted at ThFree Co, Russian Federation.

hotspotfile.h « Asset « Asset « Source - github.com/WolfireGames/overgrowth.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: be20c3079a9e9dd7ec70a1283e0830eb63050c42 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
//-----------------------------------------------------------------------------
//           Name: hotspotfile.h
//      Developer: Wolfire Games LLC
//    Description:
//        License: Read below
//-----------------------------------------------------------------------------
//
//
//   Copyright 2022 Wolfire Games LLC
//
//   Licensed under the Apache License, Version 2.0 (the "License");
//   you may not use this file except in compliance with the License.
//   You may obtain a copy of the License at
//
//       http://www.apache.org/licenses/LICENSE-2.0
//
//   Unless required by applicable law or agreed to in writing, software
//   distributed under the License is distributed on an "AS IS" BASIS,
//   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//   See the License for the specific language governing permissions and
//   limitations under the License.
//
//-----------------------------------------------------------------------------
#pragma once

#include <Asset/assetbase.h>
#include <Asset/assetinfobase.h>

#include <Math/vec3.h>
#include <Graphics/palette.h>

#include <string>
#include <vector>

class HotspotFile : public AssetInfo {
public:
    HotspotFile( AssetManager* owner, uint32_t asset_id );
    static AssetType GetType() { return HOTSPOT_FILE_ASSET; }
    static const char* GetTypeName() { return "HOTSPOT_FILE_ASSET"; }
    static bool AssetWarning() { return true; }
    
    std::string billboard_color_map;
    std::string script;
    
    int sub_error;
    int Load(const std::string &path, uint32_t load_flags);
    const char* GetLoadErrorString();
    const char* GetLoadErrorStringExtended() { return ""; }
    void Unload();
    void Reload();
    void ReportLoad() override;
    
    void ReturnPaths(PathSet& path_set) override;

    AssetLoaderBase* NewLoader() override;
};

typedef AssetRef<HotspotFile> HotspotFileRef;