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//-----------------------------------------------------------------------------
// Name: os_dialogs_linux.cpp
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#include <Compat/os_dialogs.h>
#include <Logging/logdata.h>
#include <UserInput/input.h>
#include <SDL.h>
ErrorResponse OSDisplayError(const char* title, const char* contents, ErrorType type)
{
bool old_mouse = Input::Instance()->GetGrabMouse();
Input::Instance()->SetGrabMouse(false);
UIShowCursor(1);
SDL_MessageBoxButtonData buttons[] = {
{ 0, 0, "OK"},
{ 0, 1, "Cancel"},
{ 0, 2, "Retry"},
};
int numButtons = 0;
switch (type) {
case _ok_cancel_retry:
++numButtons;
case _ok_cancel:
++numButtons;
case _ok:
++numButtons;
break;
default:
LOGW << "Unhandled display error button type" << std::endl;
break;
}
std::string limited_contents = std::string(contents);
int newline_count = 0;
for(int i = 0; i < limited_contents.size(); i++) {
if(limited_contents[i] == '\n') {
newline_count++;
if(newline_count == 20) {
limited_contents = limited_contents.substr(0,i) + "\n[Contents Cut]";
}
}
}
SDL_MessageBoxData messageBox = {
SDL_MESSAGEBOX_ERROR,
SDL_GL_GetCurrentWindow(),
title,
limited_contents.c_str(),
numButtons,
buttons,
NULL
};
int choice = -1;
if (SDL_ShowMessageBox(&messageBox, &choice) < 0) {
LOGE << "Failed to show message dialog: " << SDL_GetError() << std::endl;
}
ErrorResponse ret = _continue;
if (choice == 2) {
ret = _retry;
} else if (choice == 1) {
ret = _er_exit;
} else {
}
Input::Instance()->SetGrabMouse(old_mouse);
UIShowCursor(0);
return ret;
}
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