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//-----------------------------------------------------------------------------
// Name: os_dialogs_win.cpp
// Developer: Wolfire Games LLC
// Author: David Rosen
// Description: This is a simple wrapper for displaying error messages
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#pragma once
#include <Compat/os_dialogs.h>
#include <Logging/logdata.h>
#include <UserInput/input.h>
#include <Internal/config.h>
#define NOMINMAX
#include <windows.h>
#include <map>
#include <string>
ErrorResponse OSDisplayError(const char* title, const char* contents, ErrorType type) {
bool old_mouse = Input::Instance()->GetGrabMouse();
Input::Instance()->SetGrabMouse(false);
UIShowCursor(1);
int msgboxID;
switch (type) {
case _ok_cancel_retry:
msgboxID = MessageBox(NULL,
contents,
title,
MB_CANCELTRYCONTINUE |
MB_DEFBUTTON2 |
MB_ICONHAND |
MB_TOPMOST |
MB_SETFOREGROUND);
break;
case _ok_cancel:
msgboxID = MessageBox(NULL,
contents,
title,
MB_OKCANCEL |
MB_DEFBUTTON1 |
MB_ICONHAND |
MB_TOPMOST |
MB_SETFOREGROUND);
break;
case _ok:
msgboxID = MessageBox(NULL,
contents,
title,
MB_DEFBUTTON1 |
MB_ICONHAND |
MB_TOPMOST |
MB_SETFOREGROUND);
break;
}
switch (msgboxID) {
case IDCANCEL:
return _er_exit;
break;
case IDTRYAGAIN:
case IDRETRY:
Input::Instance()->SetGrabMouse(old_mouse);
UIShowCursor(0);
return _retry;
break;
case IDCONTINUE:
case IDOK:
Input::Instance()->SetGrabMouse(old_mouse);
UIShowCursor(0);
return _continue;
break;
}
return _continue;
}
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