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//-----------------------------------------------------------------------------
// Name: win_hardware_info.cpp
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#include <Compat/hardware_info.h>
#include <Logging/logdata.h>
#include <nvapi.h>
#include <opengl.h>
#include <string>
unsigned GetWindowsNvidiaDriverInfo() {
NvAPI_Status status = NvAPI_Initialize();
NvAPI_ShortString msg;
if (status != NVAPI_OK) {
NvAPI_GetErrorMessage(status, msg);
LOGE << "Cannot initialize NvAPI: " << msg << std::endl;
return 0;
}
NvDisplayHandle hDisp;
status = NvAPI_EnumNvidiaDisplayHandle(0, &hDisp);
if (status != NVAPI_OK) {
NvAPI_GetErrorMessage(status, msg);
LOGE << "Cannot initialize NvAPI: " << msg << std::endl;
return 0;
}
NV_DISPLAY_DRIVER_VERSION ver;
memset(&ver, 0, sizeof(NV_DISPLAY_DRIVER_VERSION));
ver.version = NV_DISPLAY_DRIVER_VERSION_VER;
status = NvAPI_GetDisplayDriverVersion(hDisp, &ver);
if (status != NVAPI_OK) {
NvAPI_GetErrorMessage(status, msg);
LOGE << "Cannot initialize NvAPI: " << msg << std::endl;
return 0;
}
return ver.drvVersion;
}
unsigned GetDriverVersion(GLVendor vendor) {
if (vendor == _nvidia) {
return GetWindowsNvidiaDriverInfo();
} else if (vendor == _ati) {
// ATI driver versions are the end of the GL_VERSION string, e.g.:
// 2.1.8577 (8577 is the driver version)
std::string driver_string = (const char*)glGetString(GL_VERSION);
// Remove everything before the final dot
unsigned final_dot_index = driver_string.rfind('.');
driver_string = driver_string.substr(final_dot_index + 1);
// What remains is the driver string. Return as unsigned int
return atoi(driver_string.c_str());
} else {
return 0;
}
}
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