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//-----------------------------------------------------------------------------
// Name: savefile.h
// Developer: Wolfire Games LLC
// Description:
// License: Read below
//-----------------------------------------------------------------------------
//
//
// Copyright 2022 Wolfire Games LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------------
#pragma once
#include <Internal/integer.h>
#include <Internal/file_descriptor.h>
#include <Internal/modid.h>
#include <string>
#include <map>
struct uint128_holder {
uint8_t val[16];
};
typedef std::map<std::string,std::vector<std::string> > ArrayDataMap;
typedef std::map<std::string, std::string> DataMap;
typedef std::map<std::string, uint32_t> Int32Map;
class SavedLevel {
public:
void SetValue(const std::string &key, const std::string &val);
const std::string& GetValue(const std::string &key);
void SetArrayValue(const std::string &key, const int32_t index, const std::string &val);
void DeleteArrayValue(const std::string &key, const int32_t index);
void AppendArrayValueIfUnique(const std::string &key, const std::string& val);
void AppendArrayValue(const std::string &key, const std::string& val);
bool ArrayContainsValue(const std::string &key, const std::string& val);
uint32_t GetArraySize(const std::string &key);
std::string GetArrayValue( const std::string &key, const int32_t index);
std::vector<std::string> GetArray(const std::string &key);
void SetInt32Value(const std::string &key, const int32_t value);
int32_t GetInt32Value(const std::string &key);
bool HasInt32Value(const std::string &key);
void SetKey(const std::string& campaign_id, const std::string& save_category, const std::string& save_name);
bool SerializeToRAM( MemWriteFileDescriptor *file_ptr );
void ClearData();
const ArrayDataMap& GetArrayDataMap();
const DataMap& GetDataMap();
const Int32Map& GetIntMap();
std::string campaign_id_;
std::string save_category_;
std::string save_name_;
private:
DataMap data_;
ArrayDataMap array_data_;
Int32Map data_int32_;
uint128_holder md5_;
};
class SaveFile {
public:
SavedLevel& GetSave(const std::string campaign_id, const std::string save_category, const std::string save_name);
SavedLevel& GetSavedLevelDeprecated(const std::string& save_name);
SavedLevel& GetSaveIndex(size_t index);
size_t GetSaveCount();
bool SaveExist(const std::string campaign_id, const std::string save_category, const std::string save_name);
bool ReadFromFile(const std::string& filepath);
bool LoadFromRAM( void* mem );
void Clear();
void SetWriteFile(const std::string& filepath);
bool WriteToFile( const std::string& filepath );
bool SerializeToRAM( std::vector<uint8_t> *mem_ptr );
bool WriteInPlace();
void QueueWriteInPlace();
void ExecuteQueuedWrite();
uint32_t GetLoadedVersion();
static const char* kOvergrowthSaveMarker;
static const uint16_t kCurrentVersion;
private:
std::vector<SavedLevel> levels_;
std::string filepath_;
uint16_t loaded_version;
bool queue_write_in_place_;
};
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