Welcome to mirror list, hosted at ThFree Co, Russian Federation.

palette.cpp « Graphics « Source - github.com/WolfireGames/overgrowth.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 44d9dd7d9776e02b2e52d508f41408253a668672 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
//-----------------------------------------------------------------------------
//           Name: palette.cpp
//      Developer: Wolfire Games LLC
//    Description: 
//        License: Read below
//-----------------------------------------------------------------------------
//
//
//   Copyright 2022 Wolfire Games LLC
//
//   Licensed under the Apache License, Version 2.0 (the "License");
//   you may not use this file except in compliance with the License.
//   You may obtain a copy of the License at
//
//       http://www.apache.org/licenses/LICENSE-2.0
//
//   Unless required by applicable law or agreed to in writing, software
//   distributed under the License is distributed on an "AS IS" BASIS,
//   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//   See the License for the specific language governing permissions and
//   limitations under the License.
//
//-----------------------------------------------------------------------------
#include "palette.h"

#include <Internal/memwrite.h>

#include <tinyxml.h>

void ReadPaletteFromRAM( OGPalette &palette, const std::vector<char> &data )
{
    int index=0;
    int num_colors;
    memread(&num_colors, sizeof(int), 1, data, index);
    palette.resize(num_colors);
    for(int i=0; i<num_colors; ++i){
        LabeledColor &lc = palette[i];
        int str_len;
        memread(&str_len, sizeof(int), 1, data, index);
        lc.label.resize(str_len);
        memread(&lc.label[0], sizeof(char), str_len, data, index);
        memread(&lc.color, sizeof(vec3), 1, data, index);
        memread(&lc.channel, sizeof(char), 1, data, index);
    }
}

void WritePaletteToRAM( const OGPalette& palette, std::vector<char> &data )
{
    int num_colors = palette.size();
    memwrite(&num_colors, sizeof(int), 1, data);
    for(int i=0; i<num_colors; ++i){
        const LabeledColor &lc = palette[i];
        int str_len = lc.label.size();
        memwrite(&str_len, sizeof(int), 1, data);
        memwrite(&lc.label[0], sizeof(char), str_len, data);
        memwrite(&lc.color, sizeof(vec3), 1, data);
        memwrite(&lc.channel, sizeof(char), 1, data);
    }
}

void WritePaletteToXML( const OGPalette & palette, TiXmlElement* palette_el )
{
    for(const auto & i : palette){
        TiXmlElement* color_el = new TiXmlElement("Color");
        palette_el->LinkEndChild(color_el);
        const std::string &label = i.label;
        const vec3 &color = i.color;
        const char& channel = i.channel;
        color_el->SetAttribute("label", label.c_str());
        color_el->SetAttribute("channel", channel);
        color_el->SetDoubleAttribute("red", color[0]);
        color_el->SetDoubleAttribute("green", color[1]);
        color_el->SetDoubleAttribute("blue", color[2]);
    }
}

void ReadPaletteFromXML( OGPalette &palette, const TiXmlElement* palette_el )
{
    const TiXmlElement* color_el = palette_el->FirstChildElement("Color");
    while(color_el){
        LabeledColor lc;
        vec3 &color = lc.color;
        std::string &label = lc.label;
        char &channel = lc.channel;
        color_el->QueryFloatAttribute("red", &color[0]);
        color_el->QueryFloatAttribute("green", &color[1]);
        color_el->QueryFloatAttribute("blue", &color[2]);
        int channel_int;
        color_el->QueryIntAttribute("channel", &channel_int);
        channel = channel_int;
        const char* c = color_el->Attribute("label");
        if(c){
            label = c;
        }
        if(!label.empty() && channel < max_palette_elements){
            palette.push_back(lc);
        }
        color_el = color_el->NextSiblingElement();
    }
}